Skip to content

Conversation

@HypnosNova
Copy link
Contributor

The intersects should be sorted by elements' distance in THREE.Raycaster.prototype.intersectOctreeObjects. Otherwise, the demo always highlight the cube behind the one mouse is hover.

@mrdoob mrdoob added this to the r100 milestone Dec 13, 2018
@mrdoob mrdoob merged commit 96ca78e into mrdoob:dev Dec 13, 2018
@mrdoob
Copy link
Owner

mrdoob commented Dec 13, 2018

Thanks!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants