Don't use 'window' if it isn't available #14249
Merged
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You can no longer instantiate the
WebGLRendererin a worker context since r93 because of theWebGLAnimationthings that have been added to theWebGLRendererconstructor code.It blatantly assumes there is a
windowobject available, which results in an immediate reference error as soon as you instantiate the renderer.This PR fixes that, although it will result in errors when trying to use the
onAnimationFramefunctionality since it also assumesrequestAnimationFrameis available in a worker context.Then again, using
requestAnimationFramefrom a worker context doesn't make much sense anyway. 😄