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@pjoe pjoe commented Apr 12, 2018

Noticed it used matrix instead of matrixWorld when transforming to world space

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@Mugen87 How is that a test? Don't you have to test this by adding the mesh as a child of a transformed parent?

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Mugen87 commented Apr 12, 2018

Yeah. But I just want to add a link so it's easy to see that the example does not break. Anyway, it was not necessary in that case 😅

@mrdoob mrdoob added this to the r92 milestone Apr 12, 2018
@mrdoob mrdoob merged commit d3f765a into mrdoob:dev Apr 12, 2018
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mrdoob commented Apr 12, 2018

Thanks!

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4 participants