Description
Follow-up to #31689.
After realizing that three.js currently ships with basis 1.5, I updated locally to 1.6 and can now load more of the test files:
However, my wasm build is 635kB instead of the previous 515kB, so I'm somewhat reluctant to make a PR with that, assuming I missed some optimizations.
The last image in the row is 2d_astc_hdr6x6i.ktx2 (intermediate format, must be transcoded to either ASTC or BC6H). To load it, likely an update of ktx-parse is needed.
Solution
Update basis_transcoder and ktx-parse to support UASTC 6x6 HDR
Alternatives
Additional context
No response