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Description
Description of the problem
When loading a texture (or image) using THREE.TextureLoader on iOS Safari or iOS Chrome, I get the error "Cannot find variable ImageBitmap"
Hack Solution
Before loading the texture:
window.ImageBitmap = window.ImageBitmap || function () { return null }
Three.js version
- Dev
- r102
Browser
- All of them
- Chrome
- Firefox (did not test)
- Safari
- Internet Explorer
OS
- All of them
- Windows
- macOS
- Linux
- Android
- iOS
mfurniss and Astrak