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Description
Hello, im pretty new to three.js but getting into it was pretty easy with the quite extensive collection of examples.
Though i encountered a for me game breaking "bug"(In Quotes because it could be related to a wrongly exported file).
I am using the FBX Example to display a FBX Model with a animation. But the animation is been displayed completely wrong.
After i noticed that, i loaded the in the example provided "Dancing Samba", this model worked without any issues.
So the issue has to be related with the (from Maya 2018) exported file.
I noticed that the "FBX binary version" of the example model is 7400 and my file was 7500, i then exported the file again with the 2014 fbx version, the displayed version changed to 7400, the bug is still there though.
I included both the 7500 and 7400 version of the file and a short mp4 video showing the working state first and then the non working, in the zip.
Files.zip
Implementation Code
Info:
Browser: Chrome 68.0.3440.106
Three.js Version: (npm, bundled with webpack and babel): three-full 11.0.1
System: I7 8700K, GTX 1060
Regards,
Yann HN(Liz3)