Skip to content

Materials / cubemap / dynamic is unnecessarily complex #13223

@looeee

Description

@looeee

I want to refactor this example to remove the use of BinaryLoader, but it seems to me that it is far more complex than is neccessary to demonstrate a dynamic cube map.

I'd suggest two option:

  1. remove the example and replace it with materials / cubemap / dynamic2 which is much simpler.

  2. simplify it to use a single car model with built in materials, a single camera that tracks the car, no day/night switch, no lens flare, no motion blur.

There is also a Car.js file used only in this example, which can be used to load and create a car in either JSON or JSON Binary format. We should either remove this or refactor it so that it can be used with any model format.

Metadata

Metadata

Assignees

No one assigned

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions