🚀 ISO C++29 Standardization Candidate – The future of dimensional analysis in C++!
The mp-units library is a candidate for ISO standardization for C++29.
More context can be found in the following ISO C++ proposals:
- P1935: A C++ Approach to Physical Units
- P2980: A motivation, scope, and plan for a quantities and units library
- P3045: Quantities and units library
🤝 We are actively seeking organizations and individuals interested in field‑trialing the library!
Help shape the future of C++! Your testimonials help demonstrate real-world value to the ISO C++ Committee and other potential library users!
Whether you're using mp-units in production, research, or education:
- Organizations: Share your production deployments and success stories
- Academics: Report research applications and teaching experiences
- Developers: Tell us about your innovative use cases and benefits
Extensive project documentation is available on the project site. It includes:
- Installation instructions – Get up and running quickly
- Detailed user's guide – Comprehensive usage documentation
- Design rationale – Understanding the architectural decisions
- API reference – Complete technical documentation
- Tutorials – Step-by-step learning resources
- Examples – Real-world usage demonstrations
mp-units is a Modern C++ (C++20 and later) library providing compile‑time
dimensional analysis and safe manipulation of units, quantities, and quantity points.
- Type Safety – Strongly typed quantities, units, dimensions, and quantity points
- Zero Runtime Cost – Compile‑time dimensional analysis with no runtime overhead
- Unified Design – Comprehensive model for units, dimensions, quantities, and point origins
- Rich Text Formatting – Text formatting support with extensive options & character sets
- Flexible Usage – C++ modules support (when available) and header‑only usage
- Configurable – Contracts, freestanding mode, and natural units (experimental)
- Interoperable – Seamless pathways for legacy and external libraries
Here's a taste of what mp-units can do:
#include <mp-units/systems/si.h>
using namespace mp_units;
using namespace mp_units::si::unit_symbols;
// simple numeric operations
static_assert(10 * km / 2 == 5 * km);
// conversions to common units
static_assert(1 * h == 3600 * s);
static_assert(1 * km + 1 * m == 1001 * m);
// derived quantities
static_assert(1 * km / (1 * s) == 1000 * m / s);
static_assert(2 * km / h * (2 * h) == 4 * km);
static_assert(2 * km / (2 * km / h) == 1 * h);
static_assert(2 * m * (3 * m) == 6 * m2);
static_assert(10 * km / (5 * km) == 2 * one);
static_assert(1000 / (1 * s) == 1 * kHz);The library makes extensive use of C++20 features (concepts, class types as NTTPs, etc.). This enables powerful yet easy‑to‑use interfaces while performing all conversions and dimensional analysis at compile time—without sacrificing runtime performance or accuracy.
Here's a broader preview showcasing mp-units capabilities:
#include <mp-units/systems/international.h>
#include <mp-units/systems/isq.h>
#include <mp-units/systems/si.h>
#include <format>
#include <iomanip>
#include <iostream>
#include <print>
using namespace mp_units;
constexpr QuantityOf<isq::speed> auto avg_speed(QuantityOf<isq::length> auto d,
QuantityOf<isq::time> auto t)
{
return d / t;
}
int main()
{
using namespace mp_units::si::unit_symbols;
using namespace mp_units::international::unit_symbols;
constexpr quantity v1 = 110 * km / h;
constexpr quantity v2 = 70 * mph;
constexpr quantity v3 = avg_speed(220. * isq::distance[km], 2 * h);
constexpr quantity v4 = avg_speed(isq::distance(140. * mi), 2 * h);
constexpr quantity v5 = v3.in(m / s);
constexpr quantity v6 = value_cast<m / s>(v4);
constexpr quantity v7 = value_cast<int>(v6);
std::cout << v1 << '\n'; // 110 km/h
std::cout << std::setw(10) << std::setfill('*') << v2 << '\n'; // ***70 mi/h
std::cout << std::format("{:*^10}\n", v3); // *110 km/h*
std::println("{:%N in %U of %D}", v4); // 70 in mi/h of LT⁻¹
std::println("{::N[.2f]}", v5); // 30.56 m/s
std::println("{::N[.2f]U[dn]}", v6); // 31.29 m⋅s⁻¹
std::println("{:%N}", v7); // 31
}mp-units is available on Compiler Explorer for instant experimentation! Perfect for fast, zero‑setup trials and prototyping your ideas.
For advanced development or contributions, we provide a fully configured cloud development environment with GitHub Codespaces:
Alternatives:
- Navigate to the repository → "Code" → "Codespaces" → "Create codespace on master"
- Use the pre‑configured devcontainer and Docker image manually in your IDE
For detailed environment documentation, see .devcontainer/README.md.
🥇 Recommended: We recommend using Conan to integrate mp-units with your project.
Multiple options available! Please refer to our comprehensive Installation and Usage Guide for all supported integration methods.
mp-units is made possible by our amazing community of contributors! 💪
- Mateusz Pusz – Project founder and lead
- Johel Ernesto Guerrero Peña – Core maintainer
- Chip Hogg – Core maintainer
We appreciate every contribution, from code to documentation to community support!
Ready to contribute? Check out our Contributing Guide to get started! 🚀
mp-units is developed as open source with the ambitious goal of C++29 standardization. Your support helps maintain development momentum and accelerate standardization efforts!
Ways to support:
- ⭐ Star the repository – Show your appreciation and help others discover mp-units
- 💰 Become a sponsor – Financial support enables continued development
- 📢 Share your success story – Help demonstrate real-world value for standardization and other potential users
- 🤝 Contribute – Code, documentation, feedback, and community support