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maxim-francesco/README.md

Hi, I'm Maxim Francesco πŸ‘‹

I'm a final-year Computer Science student at the Technical University of Cluj-Napoca with a strong passion for CyberSecurity. My background in low-level systems (C/C++, Assembly), operating systems, and full-stack development has built a solid foundation for exploring vulnerability research, secure system design, and reverse engineering. I am driven by the challenge of understanding how systems work in order to protect them.

About Me

  • πŸ“ Based in Cluj-Napoca, Romania
  • πŸŽ“ Final-year CS student at Technical University of Cluj-Napoca (UTCN), Faculty of Automation and Computer Science
  • πŸ” Passionate about CyberSecurity, Reverse Engineering, and Secure Coding
  • πŸ’‘ Strong foundation in:
    • Operating Systems (C, IPC & Process Synchronization)
    • Low-Level Programming (x86 Assembly, C++)
    • Full-Stack Development (Java Spring Boot, Angular)
    • Computer Networking & Distributed Systems

Notable Projects

Full-Stack & AI Projects

  • AI-Powered Restaurant Management System – A modular platform with 7 backend microservices (Spring Boot) and 2 Angular SPAs, enhanced with voice-enabled AI agents for orders & reservations.
  • Telemedicine Platform – A cloud-based system using Azure SQL/Blob Storage for managing online consultations, featuring role-based auth, file management, and real-time video calls.
  • Travel Buddy (Hackathon Top 10%) – A React-based travel planner with an AI chat interface and an AI agent that makes real-time booking calls using text-to-speech technology.
  • SCT-Center Color Segmentation (C++ & OpenCV) – A medical image processing app that segments skin lesions for melanoma diagnosis using the SCT-Center color segmentation algorithm.

Low-Level & University Projects

  • OS Projects (C) – In-depth projects covering file parsing, inter-process communication with threads & pipes, and complex process synchronization challenges.
  • FA Assignments (C++) – Implementations of fundamental algorithms including sorting, heaps, and hashing, complete with a custom profiler for algorithm benchmarking.
  • Assembly Snake Game (x86) – A complete, canvas-based snake game written from scratch in x86 Assembly, managing direct memory access, graphics rendering, and keyboard input.

πŸ‘‰ View all my projects on GitHub

πŸ› οΈ Tech Stack

  • Languages: C/C++, Assembly (x86), Java, Python, TypeScript
  • Low-Level & Systems: Operating Systems, Computer Networking, Multithreading, Docker, GDB
  • Web & Backend: Java Spring Boot, Angular, REST APIs, MySQL, RabbitMQ
  • Tools: Git, GitHub, Wireshark, Postman, Jira, VS Code

πŸ“š Currently Learning

  • Penetration Testing methodologies (OWASP Top 10)
  • Reverse Engineering fundamentals with Ghidra & IDA Pro
  • Network Security protocols and traffic analysis with Wireshark
  • Secure Software Development Lifecycle (SSDLC) practices

🧠 Core Interests

  • Reverse Engineering and malware analysis
  • Vulnerability research and exploit development
  • Secure system architecture and OS hardening
  • Low-level programming and system internals

πŸŽ‰ Fun Facts

  • I’m most productive with K-pop and coffee β˜•
  • I love hackathons, system design challenges, and debugging at 3 AM
  • I code like I mean it – clean, scalable, and with purpose πŸ’₯

πŸ“¬ Get in Touch

Thanks for stopping by β€” let’s build something awesome together! πŸš€

Pinned Loading

  1. sct-melanoma-segmentation sct-melanoma-segmentation Public

    Interactive C++ OpenCV tool for melanoma diagnosis using SCT-Center color space transform and real-time user-guided segmentation.

    C++

  2. travel-buddy-ai travel-buddy-ai Public

    AI-powered travel assistant with Google Maps, voice bookings via Twilio + ElevenLabs, and n8n automation for intelligent trip planning.

    TypeScript

  3. ai-restaurant-management-system ai-restaurant-management-system Public

    A comprehensive restaurant management system built with a Java Spring Boot microservices architecture, Angular frontends, and integrated AI agents for process automation.

    Java

  4. snake-game-x86-assembly snake-game-x86-assembly Public

    Forked from francescomaxim/SnakeAssembly

    A classic Snake game written in x86 Assembly using canvas.lib for graphical output – includes keyboard input handling, collision detection, and memory management.

    Assembly