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Description
Is there an existing issue for this?
- This is a bug in RetroArch frontend
- I have searched the existing issues
Description
I’m on Windows, 1.22.2, I’m experiencing many black screens (+crash). It seems related to shaders in some weird ways.
I have core presets saved for most systems:
- load the game (with a core preset saved)-> black screen + crash
- delete the core preset file.
- load the game -> game loads.
- load the preset -> it works.
- save core preset then close the game.
- load the game again -> black screen + crash
this does not happen with all cores and all presets…
I tried to get a log but nothing gets saved on crash.
Another user said this:
I’m having similar black screen issues with some shader presets that use longer reference chains. I’m on version 1.22.0.
Edit: the issue is affecting glcore driver, and is solved if using vulkan driver.
I tried (I installed them on top of my install) nightly 2025-11-06 and it still has the issue, also the stable 1.22.0
Also, no useful information comes from logging.
Expected behavior
Not to crash on launching a content.
Steps to reproduce the bug
I have core presets saved for most systems (long chain/references):
load the game (with a core preset saved)-> black screen + crash
delete the core preset file.
load the game -> game loads.
load the preset -> it works.
save core preset then close the game.
load the game again -> black screen + crash
Version/Commit
1.22.2
Bisect Results
No response
Present in the nightly version
Yes, this is reproduced in the nightly build
Platform & operating system
Windows 10
Affected Cores
No response
Environment information
No response