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Releases: jeremyckahn/farmhand

1.15.4

06 Oct 16:09
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feat: Halloween Harvest achievement (#331)

* feat: implement Halloween Harvest achievement
* test: mock getMonth

1.15.3

05 Oct 17:10
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Merge pull request #327 from jeremyckahn/feature/jack-o-lantern-achie…

1.15.2

30 Aug 16:26
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feat: use openrelay ICE servers for improved peer connectivity (#321)

1.15.1

22 Jul 03:15
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feat: [closes #313] Show Recipe description (#315)

* feat: [#313] show recipe description

* feat: give explanation of weeds on the home screen

1.15.0

21 Jul 15:58
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feat: add weeds and compost (#311)

* feat: add weeds and compost

    - weeds grow randomly overnight in unoccupied plots
    - weeds can be turned into compost through crafting which can be crafted into fertilizer
    - added purchaseable composter
    - added itemType 'WEED'
    - refactored harvestPlot a bit to make it easier to understand for weeds vs crops

* add field to saveDataStubFactory

* more code review feedback updates

* categorize weeds in new Foraged Items category and associated recipes into new Recycling area of workshop

* add tests for purchaseSmelter

* fix string casing in forge

* fix: update clearPlot to handle weeds

* fix: update JSDoc

* fix: prevent shoveled plot animations from replaying

* refactor: remove wasJustShoveled from farmhand.crop typedef

* refactor: rename resetWasShoveled to updatePlotShoveledState

* refactor: rename isRipe to canBeHarvested

Co-authored-by: Jeremy Kahn <[email protected]>

1.14.8

18 Jul 02:46
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feat: Improve responsive Field sizing (#312)

* feature: improve Field fit for landscape orientation on more phones
* fix: eliminate QuickSelect display issue for landscape @ 450px height
* fix: keep field layout stable at more screen sizes
* feat: give the field more space on more phones
* fix: prevent end day button from obscuring top-right plots on more phones
* feat: show QuickSelect in portrait mode with the menu open when there is space

1.14.7

16 Jul 19:34
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fix: update for proper data (#310)

fixes code that was expecting a different shaped prop than it was given and therefore was causing tool upgrades to never show up even when they should have been available

1.14.6

16 Jul 15:08
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fix: [closes #308] limit field size on wider screens (#309)

* fix: [#308] keep the landscape field in the frame for more screens
* fix: [#308] keep the portrait field in the frame for more screens

1.14.5

14 Jul 16:32
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This release changes the MacOS app to be a Universal app. This means that it will perform better for Apple Silicon users!

1.14.4

13 Jul 16:24
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This is the first Farmhand release with native app builds for Linux, MacOS, and Windows! You can install the Farmhand builds attached to this release that are appropriate for your system. These Electron-based builds will auto-update as new versions are published, so you can just set it and forget it.

Happy farming! 🐮