[2025.2.1] - 2025-06-01
Added
- Nothing
Fixed
- Nothing
Changed
- Refactor FindFollowPath to use Span for better performance and safety (#100) @ikpil
- Refactor QueryPolygonsInTile to use Span for memory reuse (#99) @ikpil
- Replaced List with Span to reduce heap memory usage (#98) @ikpil
- Pr/remove list in raycast hit (#97) @ikpil
- revmoe RcArrayBenchmarkTests (#96) @ikpil
- changed PriorityQueueBenchmarks (#95) @ikpil
- change to ToVec3 for .NET Standard 2.1 Numerics compatibility (#94) @ikpil
- optimize DtConvexConvexIntersections.Intersect (#93) @ikpil
- Pr/optimize circle constraint (#92) @ikpil
- refactor(imgui): determined whether the mouse is on the UI through WantCaptureMouse property (#88) @sssooonnnggg
- feat(debug-draw): add an option to render meshes in a left-handed coordinate system (#86) @sssooonnnggg
- Nothing
Removed
- Nothing
Special Thanks
Full Changelog: 2024.4.1...2025.2.1