Releases: gwaldron/osgearth
Releases · gwaldron/osgearth
Version 3.7.2
Bug fix and minor feature release:
- Updated vcpkg release to 3.7.2
- Fix the external project github action CI workflow
- Fix support for local shapefiles (et al) in TiledFeatureModelLayer
- NetworkMonitor and HTTPClient metadata enhancements
- Bug fixes and performance tweaks
- Elevation support for terrarium-encoded pngs and egde-stitching
- New select symbol to make scripted styling easier
- Fix ContourMap to properly honor vertical datums
Version 3.7
Release Highlights:
- New: osgEarthImGui NodeKit - new library that encapsulates all support for built-in ImGui control panels as seen in the osgearth_imgui application
- New: Support for self-hosted Cesium Ion servers
- New: Support for Microsoft Azure Maps image layers
- Revamped CMake packaging setup for easier deployment of osgEarth-based applications
- Performance improvements: faster image mosaicing, mercator image sampling
- Updated vcpkg support
Version 3.6
osgEarth Version 3.6 (July 2024)
Release Highlights:
- C++14 is now the minimum requirement to build osgEarth
- New CMake system embracing modern CMake practices
- BuildConfig header now makes build-time options available to the developer
- Replaced the job pool system (with weejobs)
- The legacy osgEarth::Util::Controls library is now cmake-optional and off by default
- Updates to the ImGui panels
- New meshoptimizer plugin
- Lots of bug fixes and performance improvements
- Workaround for Mesa 23.1.4 driver bug(s)
Version 3.5
Release Highlights:
- New
osgEarthCesium
nodekit using the cesium-native SDK for 3D-Tiles integration - Upgrades to the
TerrainConstraintLayer
for better meshing, performance, and support for 3D model constraints - New
TerrainMeshLayer
for "bring your own" terrain surface meshing - Integration of spdlog logging SDK (optional)
- Various updates to the
osgearth_imgui
panels - Updated Triton and Silverlining shader sets
Version 3.4
This is a bug fix and maintenance release.
Version 3.3
This is an incremental bugfix and performance release.
Version 3.2
This is primarily a performance and bug-fix release.
Version 3.1
Minor SDK release Version 3.1.
Version 3.0
Major SDK release Version 3.0.
Version 2.10.1
Bug fix and performance release based on the 2.10 branch.