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@dependabot dependabot bot commented on behalf of github Mar 2, 2023

Bumps cesium from 1.94.2 to 1.103.0.

Release notes

Sourced from cesium's releases.

CesiumJS 1.103

1.103 - 2023-03-01

Highlights include:

  • Added smooth zoom with mouse wheel. #11062
  • Enabled lighting on voxels with BOX shape. #11076
  • Fixed browser warning for willReadFrequently option. #11025
  • Replaced constructor types with primitive types in JSDoc and generated TypeScript definitions. #11080
  • Adjusted render order of voxels and opaque entities. #11120
  • Fixed artifacts on edges of voxels with BOX shape. #11050

See the changelog for the complete list of changes.

CesiumJS 1.102

1.102 - 2023-02-01

Highlights include:

  • CesiumJS now defaults to using a WebGL2 context for rendering. WebGL2 is widely supported on all platforms and this results in better feature support across devices, especially mobile.
  • Added FeatureDetection.supportsWebgl2 to detect if a WebGL2 rendering context in the current browser.
  • Fixed label background rendering. #11040
  • Fixed a bug decoding glTF Draco attributes with quantization bits above 16. #7471

See the changelog for the complete list of changes.

CesiumJS 1.101

1.101 - 2023-01-02

Highlights include:

  • Added vertexShadowDarkness parameter to Globe to control the amount of darkness of the vertex shadow when terrain lighting is enabled. #10914
  • Added experimental support for 3D Tiles voxels with the 3DTILES_content_voxels extension. The current implementation is intended for development use, as the voxel format has not yet been finalized and is subject to breaking changes without deprecation. #10253
  • Fixed a bug where the scale of a PointPrimitive was incorrect when scaleByDistance was set to a NearFarScalar. #10912
  • Fixed glTF models with a mix of Draco and non-Draco attributes. #10936
  • Fixed a bug where billboards with alignedAxis properties were not properly aligned in 2D and Columbus View. #10965
  • Fixed a bug where *.ktx2 image loading from a URI failed. #10869
  • Fixed a bug where a Model would sometimes disappear when loaded in Columbus View. #10945

See the changelog for the complete list of changes.

CesiumJS 1.100

1.100 - 2022-12-01

Highlights include:

  • CesiumJS is now published alongside two smaller packages @cesium/engine and @cesium/widgets CesiumGS/cesium#10824

See the changelog for the complete list of changes.

... (truncated)

Changelog

Sourced from cesium's changelog.

Change Log

1.103 - 2023-03-01

@​cesium/engine

Additions 🎉
  • Added smooth zoom with mouse wheel. #11062
  • Enabled lighting on voxels with BOX shape. #11076
Fixes 🔧
  • Fixed browser warning for willReadFrequently option. #11025
  • Replaced constructor types with primitive types in JSDoc and generated TypeScript definitions. #11080
  • Adjusted render order of voxels and opaque entities. #11120
  • Fixed artifacts on edges of voxels with BOX shape. #11050
  • Fixed initial textures visibility for particle systems. #11099
  • Fixed Primitive.getGeometryInstanceAttributes cache acquisition speed. #11066
  • Fixed requestWebgl1 hint error in context. #11082

@​cesium/widgets

Fixes 🔧
  • Replaced constructor types with primitive types in JSDoc and generated TypeScript definitions. #11080

1.102 - 2023-02-01

@​cesium/engine

Major Announcements 📢

  • CesiumJS now defaults to using a WebGL2 context for rendering. WebGL2 is widely supported on all platforms and this results in better feature support across devices, especially mobile.
    • WebGL1 is supported. If WebGL2 is not available, CesiumJS will automatically fall back to WebGL1.
    • In order to work in a WebGL2 context, any custom materials, custom primitives or custom shaders will need to be upgraded to use GLSL 300.
    • Otherwise to request a WebGL 1 context, set requestWebgl1 to true when providing ContextOptions as shown below:
      const viewer = new Viewer("cesiumContainer", {
        contextOptions: {
          requestWebgl1: true,
        },
      });
Additions 🎉
  • Added FeatureDetection.supportsWebgl2 to detect if a WebGL2 rendering context in the current browser.
Fixes 🔧

... (truncated)

Commits
  • f06252a Fix ParticleSystemSpec
  • eb71297 Updates for 1.103 release
  • 887701f Merge pull request #11108 from jiangheng90/improvement-of-smooth-zoom
  • 456f01c add minimumPickingTerrainDistanceWithInertia
  • 789cc9e Merge pull request #11120 from CesiumGS/voxel-before-opaque
  • 578af71 Merge pull request #11122 from CesiumGS/voxel-resolution
  • 98e61b4 Merge pull request #11119 from CesiumGS/s3-list-fix
  • 3a9ac1c Render voxels before opaque entities
  • ffe050c Merge pull request #11076 from CesiumGS/voxel-lighting
  • bc3471d Merge pull request #11050 from CesiumGS/voxel-resolution
  • Additional commits viewable in compare view

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Bumps [cesium](https://github.com/CesiumGS/cesium) from 1.94.2 to 1.103.0.
- [Release notes](https://github.com/CesiumGS/cesium/releases)
- [Changelog](https://github.com/CesiumGS/cesium/blob/main/CHANGES.md)
- [Commits](CesiumGS/cesium@1.94.2...1.103)

---
updated-dependencies:
- dependency-name: cesium
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <[email protected]>
@dependabot dependabot bot added dependencies Pull requests that update a dependency file javascript Pull requests that update Javascript code labels Mar 2, 2023
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