filament 1.56.6 to reproduce(case 1) 1. enable transparent pick 2. disable ssao 3. enable shadow directional light the "Picking Render Pass" use frame uniform buffer from shadow pass; to reproduce(case 2) 1. enable transparent pick 2. disable ssao 3. disable shadow directional light 4. crash I think it has something related to frame graph, which I have not checked.