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"Prepare View Uniforms" not updated for transparent picking under certain condition #8948

@JackKaiXing

Description

@JackKaiXing

filament 1.56.6

to reproduce(case 1)

  1. enable transparent pick
  2. disable ssao
  3. enable shadow directional light
    the "Picking Render Pass" use frame uniform buffer from shadow pass;

to reproduce(case 2)

  1. enable transparent pick
  2. disable ssao
  3. disable shadow directional light
  4. crash

I think it has something related to frame graph, which I have not checked.

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