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Description
Tested versions
- Reproduceable in v4.4.dev3.mono.official [f4af820]
System information
Windows 11
Issue description
editor/editor_file_system.cpp:1259 - UID duplicate detected between res://textures/special/clip.png and res://textures/shaders/tangent-test.png.
Steps to reproduce
This is where I am unsure about the repro steps, could the UID function be generating ID's that are very similar or too similar to be considered a UID?
My project was created 2 days ago, I imported the Qodot plugin and dragged the textures folder from res://addons/qodot/textures to res://textures/
I did nothing else with these files.
Minimal reproduction project (MRP)
I've attached the bugged assets and various bits that might explain the issue.
I put the .godot/imported files in a directory called .imported/ to try to help you in debugging.
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