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Description
Requirements
- Move triangle splitting function from three-mesh-bvh to this repo for ease of updating (Bring the triangle clipping / intersection functions into this repo #70)
- Add series of jest tests for validating found edges and correct results
- Add series of jest tests for validating correct splitting of triangles (
TriangleSplitter
) - See how viable it is to procedurally
Notes
- Ensure parallel, coplanar triangles are tested
- Ensure identical triangles are tested
- Ensure vertex-intersecting triangles are tested
- Ensure corner cases like overlapping vertices, edges are tested
- Ensure identical triangles are tested