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Load balanced environment and use of END CONVERSATION causes issue #29

@smillerk2

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@smillerk2

Hi Dmitrii,

If I have more than 1 server listening for the event notification, I am finding that the first server "wins" and other servers do not receive the notification event.

Is this because of:

BEGIN TRY END CONVERSATION @ConvHandle; END TRY BEGIN CATCH END CATCH

Should that line be removed so that all servers receive the message or is there a setting I am missing?

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