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Area: Mono.AndroidIssues with the Android API binding (Mono.Android.dll).Issues with the Android API binding (Mono.Android.dll).bugComponent does not function as intended.Component does not function as intended.
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Description
Android application type
.NET Android (net7.0-android, net8.0-android, etc.)
Affected platform version
VS 2022
Description
I have been trying for a while to figure out how to create an Android HardwareBuffer with Xamarin. With Android, it is easy, we simply need to call HardwareBuffer.Create(), but I cannot find the equivalent in Xamarin. How should I proceed or is this function missing?
Steps to Reproduce
Create a Net 8 Xamarin project using Android.Hardware. Then try to figure out how to call HardwareBuffer.Create()
Did you find any workaround?
No
Relevant log output
No response
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Area: Mono.AndroidIssues with the Android API binding (Mono.Android.dll).Issues with the Android API binding (Mono.Android.dll).bugComponent does not function as intended.Component does not function as intended.