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4ecb308
Apple M1 Support for MacOS
skylersaleh 948764d
Apple M1: Build, Analytics, and Memory Management
skylersaleh 4542038
Apple M1: OS version checking for MAP_JIT
skylersaleh 61448a9
Apple M1: Refactor ArmCPUDetect.cpp
skylersaleh 8cb86e7
Apple M1: Enable hardened runtime
skylersaleh 4ff4292
Apple M1: MacOS 11.2 mprotect restrictions
skylersaleh 0851693
Apple M1: More robust build for universal binaries
skylersaleh 38861f6
Apple M1: x86_64 MAP_JIT
skylersaleh f92ccd5
Apple M1: Fix bug that could cause crash with MMU
skylersaleh f567fd9
Apple M1: Removed unavailable CPU core dialog box
skylersaleh bcb3c7d
Apple M1: Update MoltenVK
skylersaleh 12c4398
Apple M1: Only add x86 compile flags to x86 builds
skylersaleh 9163312
Apple M1: Support non-Xcode based universal builds
skylersaleh 7a44a7e
Readme: Update macOS build instructions
skylersaleh b72c47f
Apple M1: Enable CMake cross compilation
skylersaleh 1015cdc
Apple M1: Improved handling of paths
skylersaleh 76130d8
Apple M1: Fix code signing regression
skylersaleh 76ed931
Apple M1: RAII Wrapper for JITPageWrite*Execute*()
skylersaleh abea411
Apple M1: Detect incompatible universal merges
skylersaleh 210f6e7
Apple M1: Update AutoUpdate PlatformID
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#!/usr/bin/env python3 | ||
""" | ||
The current tooling supported in CMake, Homebrew, and Qt5 are insufficient for | ||
creating macOS universal binaries automatically for applications like Dolphin | ||
which have more complicated build requirements (like different libraries, build | ||
flags and source files for each target architecture). | ||
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So instead, this script manages the configuration and compilation of distinct | ||
builds and project files for each target architecture and then merges the two | ||
binaries into a single universal binary. | ||
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Running this script will: | ||
1) Generate Xcode project files for the ARM build (if project files don't | ||
already exist) | ||
2) Generate Xcode project files for the x64 build (if project files don't | ||
already exist) | ||
3) Build the ARM project for the selected build_target | ||
4) Build the x64 project for the selected build_target | ||
5) Generate universal .app packages combining the ARM and x64 packages | ||
6) Use the lipo tool to combine the binary objects inside each of the | ||
packages into universal binaries | ||
7) Code sign the final universal binaries using the specified | ||
codesign_identity | ||
""" | ||
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import argparse | ||
import filecmp | ||
import glob | ||
import json | ||
import multiprocessing | ||
import os | ||
import shutil | ||
import subprocess | ||
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# The config variables listed below are the defaults, but they can be | ||
# overridden by command line arguments see parse_args(), or run: | ||
# BuildMacOSUniversalBinary.py --help | ||
DEFAULT_CONFIG = { | ||
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# Location of destination universal binary | ||
"dst_app": "universal/", | ||
# Build Target (dolphin-emu to just build the emulator and skip the tests) | ||
"build_target": "ALL_BUILD", | ||
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# Location for CMake to search for files (default is for homebrew) | ||
"arm64_cmake_prefix": "/opt/homebrew", | ||
"x86_64_cmake_prefix": "/usr/local", | ||
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# Locations to qt5 directories for arm and x64 libraries | ||
# The default values of these paths are taken from the default | ||
# paths used for homebrew | ||
"arm64_qt5_path": "/opt/homebrew/opt/qt5", | ||
"x86_64_qt5_path": "/usr/local/opt/qt5", | ||
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# Identity to use for code signing. "-" indicates that the app will not | ||
# be cryptographically signed/notarized but will instead just use a | ||
# SHA checksum to verify the integrity of the app. This doesn't | ||
# protect against malicious actors, but it does protect against | ||
# running corrupted binaries and allows for access to the extended | ||
# permisions needed for ARM builds | ||
"codesign_identity": "-", | ||
# Entitlements file to use for code signing | ||
"entitlements": "../Source/Core/DolphinQt/DolphinEmu.entitlements", | ||
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# Minimum macOS version for each architecture slice | ||
"arm64_mac_os_deployment_target": "11.0.0", | ||
"x86_64_mac_os_deployment_target": "10.12.0", | ||
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# CMake Generator to use for building | ||
"generator": "Unix Makefiles", | ||
"build_type": "Release", | ||
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} | ||
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# Architectures to build for. This is explicity left out of the command line | ||
# config options for several reasons: | ||
# 1) Adding new architectures will generally require more code changes | ||
# 2) Single architecture builds should utilize the normal generated cmake | ||
# project files rather than this wrapper script | ||
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ARCHITECTURES = ["x86_64", "arm64"] | ||
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def parse_args(conf=DEFAULT_CONFIG): | ||
""" | ||
Parses the command line arguments into a config dictionary. | ||
""" | ||
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parser = argparse.ArgumentParser( | ||
formatter_class=argparse.ArgumentDefaultsHelpFormatter) | ||
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parser.add_argument( | ||
"--target", | ||
help="Build target in generated project files", | ||
default=conf["build_target"], | ||
dest="build_target") | ||
parser.add_argument( | ||
"-G", | ||
help="CMake Generator to use for creating project files", | ||
default=conf["generator"], | ||
dest="generator") | ||
parser.add_argument( | ||
"--build_type", | ||
help="CMake build type [Debug, Release, RelWithDebInfo, MinSizeRel]", | ||
default=conf["build_type"], | ||
dest="build_type") | ||
parser.add_argument( | ||
"--dst_app", | ||
help="Directory where universal binary will be stored", | ||
default=conf["dst_app"]) | ||
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parser.add_argument( | ||
"--entitlements", | ||
help="Path to .entitlements file for code signing", | ||
default=conf["entitlements"]) | ||
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parser.add_argument( | ||
"--codesign", | ||
help="Code signing identity to use to sign the applications", | ||
default=conf["codesign_identity"], | ||
dest="codesign_identity") | ||
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for arch in ARCHITECTURES: | ||
parser.add_argument( | ||
f"--{arch}_cmake_prefix", | ||
help="Folder for cmake to search for packages", | ||
default=conf[arch+"_cmake_prefix"], | ||
dest=arch+"_cmake_prefix") | ||
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parser.add_argument( | ||
f"--{arch}_qt5_path", | ||
help=f"Install path for {arch} qt5 libraries", | ||
default=conf[arch+"_qt5_path"]) | ||
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parser.add_argument( | ||
f"--{arch}_mac_os_deployment_target", | ||
help=f"Deployment architecture for {arch} slice", | ||
default=conf[arch+"_mac_os_deployment_target"]) | ||
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return vars(parser.parse_args()) | ||
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def lipo(path0, path1, dst): | ||
if subprocess.call(["lipo", "-create", "-output", dst, path0, path1]) != 0: | ||
print(f"WARNING: {path0} and {path1} cannot be lipo'd") | ||
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shutil.copy(path0, dst) | ||
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def recursive_merge_binaries(src0, src1, dst): | ||
""" | ||
Merges two build trees together for different architectures into a single | ||
universal binary. | ||
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The rules for merging are: | ||
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1) Files that exist in either src tree are copied into the dst tree | ||
2) Files that exist in both trees and are identical are copied over | ||
unmodified | ||
3) Files that exist in both trees and are non-identical are lipo'd | ||
4) Symlinks are created in the destination tree to mirror the hierarchy in | ||
the source trees | ||
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""" | ||
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# Check that all files present in the folder are of the same type and that | ||
# links link to the same relative location | ||
for newpath0 in glob.glob(src0+"/*"): | ||
filename = os.path.basename(newpath0) | ||
newpath1 = os.path.join(src1, filename) | ||
if not os.path.exists(newpath1): | ||
continue | ||
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if os.path.islink(newpath0) and os.path.islink(newpath1): | ||
if os.path.relpath(newpath0, src0) == os.path.relpath(newpath1, src1): | ||
continue | ||
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if os.path.isdir(newpath0) and os.path.isdir(newpath1): | ||
continue | ||
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# isfile() can be true for links so check that both are not links | ||
# before checking if they are both files | ||
if (not os.path.islink(newpath0)) and (not os.path.islink(newpath1)): | ||
if os.path.isfile(newpath0) and os.path.isfile(newpath1): | ||
continue | ||
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raise Exception(f"{newpath0} and {newpath1} cannot be " + | ||
"merged into a universal binary because they are of " + | ||
"incompatible types. Perhaps the installed libraries" + | ||
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" are from different versions for each architecture") | ||
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for newpath0 in glob.glob(src0+"/*"): | ||
filename = os.path.basename(newpath0) | ||
newpath1 = os.path.join(src1, filename) | ||
new_dst_path = os.path.join(dst, filename) | ||
if os.path.islink(newpath0): | ||
# Symlinks will be fixed after files are resolved | ||
continue | ||
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if not os.path.exists(newpath1): | ||
if os.path.isdir(newpath0): | ||
shutil.copytree(newpath0, new_dst_path) | ||
else: | ||
shutil.copy(newpath0, new_dst_path) | ||
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continue | ||
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if os.path.isdir(newpath1): | ||
os.mkdir(new_dst_path) | ||
recursive_merge_binaries(newpath0, newpath1, new_dst_path) | ||
continue | ||
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if filecmp.cmp(newpath0, newpath1): | ||
shutil.copy(newpath0, new_dst_path) | ||
else: | ||
lipo(newpath0, newpath1, new_dst_path) | ||
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# Loop over files in src1 and copy missing things over to dst | ||
for newpath1 in glob.glob(src1+"/*"): | ||
filename = os.path.basename(newpath1) | ||
newpath0 = os.path.join(src0, filename) | ||
new_dst_path = os.path.join(dst, filename) | ||
if (not os.path.exists(newpath0)) and (not os.path.islink(newpath1)): | ||
if os.path.isdir(newpath1): | ||
shutil.copytree(newpath1, new_dst_path) | ||
else: | ||
shutil.copy(newpath1, new_dst_path) | ||
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# Fix up symlinks for path0 | ||
for newpath0 in glob.glob(src0+"/*"): | ||
filename = os.path.basename(newpath0) | ||
new_dst_path = os.path.join(dst, filename) | ||
if os.path.islink(newpath0): | ||
relative_path = os.path.relpath(os.path.realpath(newpath0), src0) | ||
os.symlink(relative_path, new_dst_path) | ||
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# Fix up symlinks for path1 | ||
for newpath1 in glob.glob(src1+"/*"): | ||
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|
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filename = os.path.basename(newpath1) | ||
new_dst_path = os.path.join(dst, filename) | ||
newpath0 = os.path.join(src0, filename) | ||
if os.path.islink(newpath1) and not os.path.exists(newpath0): | ||
relative_path = os.path.relpath(os.path.realpath(newpath1), src1) | ||
os.symlink(relative_path, new_dst_path) | ||
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def build(config): | ||
""" | ||
Builds the project with the parameters specified in config. | ||
""" | ||
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print("Building config:") | ||
print(json.dumps(config, indent=4)) | ||
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# Configure and build single architecture builds for each architecture | ||
for arch in ARCHITECTURES: | ||
if not os.path.exists(arch): | ||
os.mkdir(arch) | ||
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env = os.environ.copy() | ||
env["Qt5_DIR"] = config[arch+"_qt5_path"] | ||
env["CMAKE_OSX_ARCHITECTURES"] = arch | ||
env["CMAKE_PREFIX_PATH"] = config[arch+"_cmake_prefix"] | ||
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# Add the other architecture's prefix path to the ignore path so that | ||
# CMake doesn't try to pick up the wrong architecture's libraries when | ||
# cross compiling. | ||
ignore_path = "" | ||
for a in ARCHITECTURES: | ||
if a != arch: | ||
ignore_path = config[a+"_cmake_prefix"] | ||
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subprocess.check_call([ | ||
"cmake", "../../", "-G", config["generator"], | ||
"-DCMAKE_BUILD_TYPE=" + config["build_type"], | ||
'-DCMAKE_CXX_FLAGS="-DMACOS_UNIVERSAL_BUILD=1"', | ||
'-DCMAKE_C_FLAGS="-DMACOS_UNIVERSAL_BUILD=1"', | ||
# System name needs to be specified for CMake to use | ||
# the specified CMAKE_SYSTEM_PROCESSOR | ||
"-DCMAKE_SYSTEM_NAME=Darwin", | ||
"-DCMAKE_PREFIX_PATH="+config[arch+"_cmake_prefix"], | ||
"-DCMAKE_SYSTEM_PROCESSOR="+arch, | ||
"-DCMAKE_IGNORE_PATH="+ignore_path, | ||
"-DCMAKE_OSX_DEPLOYMENT_TARGET=" | ||
+ config[arch+"_mac_os_deployment_target"], | ||
"-DMACOS_CODE_SIGNING_IDENTITY=" | ||
+ config["codesign_identity"], | ||
"-DMACOS_CODE_SIGNING_IDENTITY_UPDATER=" | ||
+ config["codesign_identity"], | ||
'-DMACOS_CODE_SIGNING="ON"' | ||
], | ||
env=env, cwd=arch) | ||
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threads = multiprocessing.cpu_count() | ||
subprocess.check_call(["cmake", "--build", ".", | ||
"--config", config["build_type"], | ||
"--parallel", f"{threads}"], cwd=arch) | ||
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dst_app = config["dst_app"] | ||
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if os.path.exists(dst_app): | ||
shutil.rmtree(dst_app) | ||
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# Create and codesign the universal binary/ | ||
os.mkdir(dst_app) | ||
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|
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# Source binary trees to merge together | ||
src_app0 = ARCHITECTURES[0]+"/Binaries/" | ||
src_app1 = ARCHITECTURES[1]+"/Binaries/" | ||
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recursive_merge_binaries(src_app0, src_app1, dst_app) | ||
for path in glob.glob(dst_app+"/*"): | ||
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if os.path.isdir(path) and os.path.splitext(path)[1] != ".app": | ||
continue | ||
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subprocess.check_call([ | ||
"codesign", | ||
"-d", | ||
"--force", | ||
"-s", | ||
config["codesign_identity"], | ||
"--options=runtime", | ||
"--entitlements", config["entitlements"], | ||
"--deep", | ||
"--verbose=2", | ||
path]) | ||
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if __name__ == "__main__": | ||
conf = parse_args() | ||
build(conf) | ||
print("Built Universal Binary successfully!") |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1 +1 @@ | ||
MoltenVK from https://github.com/KhronosGroup/MoltenVK, commit b9b78def172074872bfbb1015ccf75eeec554ae2 | ||
MoltenVK from https://vulkan.lunarg.com/sdk/home#mac, version 1.2.170.0 |
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