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FamilyInstance.ByGeometry - Multiple Entities #10

@mpdiker

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@mpdiker

This is a great node. Period!

  1. I would like it to put multiple geometries in one family if we feed a list of geometries.
  2. Input for origin of the family so the family has a decent origin and the node later translates the instance into the correct location in the project. (I think you're working on this one)

Again this is great thinking and coding Dimitar!

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