After having changed the PresetName of any MO via Lua, reloading scripts with F2 causes an immediate crash.
To Reproduce
- Run the following in console:
local gun = CreateHDFirearm("Pistol") MovableMan:AddMO(gun) gun.PresetName = "Foo"
- Press F2 to reload scripts
- Game crashes
Expected behavior
... The game is not expected to crash. :V
Screenshots
This is the error thrown, as seen in VS.
