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fix panic when chunk size exceeds merge buffer size #2068
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why not dynamically allocate?
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Dynamic allocation also carries risks. For example, in environments with limited memory, if the chunk size is large and multiple chunks are being downloaded concurrently, it could lead to OOM (out-of-memory) issues—similar to the problem addressed in this PR.
The purpose of making mergeBufferSize configurable is to allow users to set an acceptable buffer size based on their own environment’s resources and the characteristics of their images.
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It's better to automatically control (reduce or disable) the concurrency not to exceed the buffer limit. Snapshotter should not fail depending on the image size.
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done, when chunkSize > mergeBufferSize, it will automatically fall back to sequential processing using the legacy approach.