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WebWorkers / multithreading #3

@chrmoritz

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@chrmoritz

use catiline (or WebWorker API directly)
docs api

  • Base64 calculation for history.pushstate()in WebWorkers after each rotate/mirror/move model and after each (may chunk multiple rapid edits together ) add or delete voxel
  • Qubicle export: generate and write each material layer in it's own WebWorker (not blocking the UI)
  • Qubicle import

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