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next tasks #28

@chrmoritz

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@chrmoritz
  • better camera position for libTroxel
    • if embedded and rotation assume cube bounding box with max length
    • if embedded ignore empty y areas for camera positon
  • Trove wiki integration
  • base64 url support large models in Firefox (640k stateObject limit)/IE
  • wireframes for material maps
  • libTroxel support change option after inti by returning an object with setter
  • start Trove dungeon list
    • implement fly controls
  • libTroxel rewrite
    • no object returning closure necesarry (just only define window.Troxel with public api and use private functions around it (coffescript does a closure anyway))
    • merge support
  • new format for merged models
  • read attachment point offsets of hats/masks for qbs matrix offsets
  • Renderer v4
    • BufferGeometry based
    • chunked updates for add/delete voxels...
    • dispose objects on remove (lower memory usage by not relying on gc completely)
  • Editor: rewrite tools to be more modular
  • IO: support for models larger than 256x256x256

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