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Description
- better camera position for libTroxel
- if embedded and rotation assume cube bounding box with max length
- if embedded ignore empty y areas for camera positon
- Trove wiki integration
- base64 url support large models in Firefox (640k stateObject limit)/IE
- wireframes for material maps
- libTroxel support change option after inti by returning an object with setter
- start Trove dungeon list
- implement fly controls
- libTroxel rewrite
- no object returning closure necesarry (just only define window.Troxel with public api and use private functions around it (coffescript does a closure anyway))
- merge support
- new format for merged models
- read attachment point offsets of hats/masks for qbs matrix offsets
- Renderer v4
- BufferGeometry based
- chunked updates for add/delete voxels...
- dispose objects on remove (lower memory usage by not relying on gc completely)
- Editor: rewrite tools to be more modular
- IO: support for models larger than 256x256x256
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