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flag encoding/decoding of up to 2^32 bits #19

@rvolosatovs

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@rvolosatovs

Currently, we can only encode and decode flag types, which utilize at most 128 bits in Rust and 64 bits in Go, we should be able to handle 2^32 bits here

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    enhancementNew feature or requestgowRPC Go supportgood first issueGood for newcomershelp wantedExtra attention is neededrustwRPC Rust support

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