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Point to cube on plane #13
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WalkthroughThe recent updates enhance the geometric capabilities within the Changes
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Actionable comments posted: 0
Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files selected for processing (3)
- src/foundations/math/geometry/Plane.zig (1 hunks)
- src/foundations/scenes/plane_distance/PlaneDistance.zig (7 hunks)
- src/foundations/scenes/plane_distance/PlaneDistanceUI.zig (2 hunks)
Additional comments not posted (9)
src/foundations/math/geometry/Plane.zig (1)
58-61
: Ensure vector operations are correct.The function
closestPointToPoint
calculates the closest point on the plane to a given pointp
. Ensure thatvector.vec3ToVec4Vector
andvector.sub
are correctly implemented and tested for this use case.src/foundations/scenes/plane_distance/PlaneDistanceUI.zig (2)
17-19
: Initialization of new variables.The new variables
origin_distance
,cube_distance
, andcube_point
are initialized correctly. Ensure these are updated appropriately in the application logic.
41-57
: Verify text output formatting.The
draw
function now includes additional text outputs fororigin_distance
,cube_point
, andcube_distance
. Ensure thatstd.fmt.bufPrintZ
is used correctly to format these values.Verification successful
Text output formatting is correct.
The usage of
std.fmt.bufPrintZ
for formattingorigin_distance
,cube_point
, andcube_distance
inPlaneDistanceUI.zig
is correct. The formatting strings and arguments are consistent with the expected behavior for displaying floating-point numbers with three decimal places. No issues found.Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the usage of `std.fmt.bufPrintZ` for formatting text outputs in the codebase. # Test: Search for the function usage. Expect: Correct formatting logic. rg --type zig 'std\.fmt\.bufPrintZ'Length of output: 2167
src/foundations/scenes/plane_distance/PlaneDistance.zig (6)
17-17
: Addition of new constantplane_cube_point_sphere
.The new constant
plane_cube_point_sphere
is added for rendering purposes. Ensure its usage is consistent throughout the rendering logic.
147-150
: Uniform scaling inupdatePlaneTransform
.The transformation matrix is now uniformly scaled by 0.5. Ensure this scaling is consistent with the intended visual representation of the plane.
162-163
: Integration ofupdateCubePlanePoint
.The call to
self.updateCubePlanePoint()
is integrated intoupdatePlaneTransform
. Ensure this function is correctly updating the cube's closest point and distance.
Line range hint
251-275
: Expansion ofi_datas
array inrenderSphere
.The
i_datas
array is expanded from 2 to 3 to accommodate the new sphere instance data. Ensure that the additional data is correctly handled in the rendering logic.
62-62
: Rendering order change.The call to
pd.renderPlane()
is added after rendering the parallelepiped. Verify that this change in rendering order produces the desired visual effect.Verification successful
Rendering order verified.
The
renderPlane()
function is correctly called afterrenderParallepiped()
in theinit
function, confirming the intended rendering order change.Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the rendering order change in the `init` function. # Test: Search for the `renderPlane` function usage. Expect: Correct rendering order. rg --type zig 'renderPlane'Length of output: 209
Script:
#!/bin/bash # Search for the `init` function or similar setup function in `PlaneDistance.zig` to check the rendering order. rg --type zig 'fn init' -A 10 src/foundations/scenes/plane_distance/PlaneDistance.zigLength of output: 570
Script:
#!/bin/bash # Search for the complete implementation of the `init` function to verify the rendering order. rg --type zig 'fn init' -A 50 src/foundations/scenes/plane_distance/PlaneDistance.zigLength of output: 1776
165-201
: Implementation ofupdateCubePlanePoint
.The function computes the closest point on the plane to a transformed cube point and updates the UI state. Verify the correctness of the vector transformations and distance calculations.
Verification successful
Verification Successful: Correctness of Vector Transformations and Distance Calculations in
updateCubePlanePoint
.The
updateCubePlanePoint
function correctly implements vector transformations and distance calculations using appropriate geometric methods. The logic aligns with standard practices for 3D transformations and distance computations.
- The
closestPointToPoint
method projects a point onto the plane, anddistanceToPoint
calculates the perpendicular distance, both implemented correctly inPlane.zig
.Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the correctness of vector transformations and distance calculations in `updateCubePlanePoint`. # Test: Search for the function usage and ensure correct logic. ast-grep --lang zig --pattern $'fn updateCubePlanePoint($_) $_ { $$$ }'Length of output: 179
Script:
#!/bin/bash # Search for the definition of the `updateCubePlanePoint` function in the Zig files. rg 'fn updateCubePlanePoint' --type zig -A 10 # Search for all usages of `updateCubePlanePoint` in the Zig files to understand its context. rg 'updateCubePlanePoint' --type zig -A 3Length of output: 2019
Script:
#!/bin/bash # Search for the definition of the `closestPointToPoint` method in the Zig files. rg 'fn closestPointToPoint' --type zig -A 10 # Search for the definition of the `distanceToPoint` method in the Zig files. rg 'fn distanceToPoint' --type zig -A 10Length of output: 2679
Summary by CodeRabbit
New Features
Bug Fixes
Documentation