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bisqq/README.md

๐Ÿ‘จโ€๐Ÿ’ป Software Engineer | ๐Ÿ–ฅ๏ธ Graphics | โš™๏ธ Systems | ๐Ÿงฉ Compilers | ๐Ÿ› ๏ธ Tools Development | ๐Ÿš€ Focused on Vulkan, LLVM, Unreal Engine, R&D | ๐ŸŽฎ Game Dev | ๐Ÿช 3D Modeling & Rendering | ๐ŸŽง Audio Programming | ๐Ÿ”ฌ Systems & Performance


Currently updating and cleaning up all my repositories โ€” stay tuned for fresh content!

  • ๐Ÿš€ Programming since 2016, with a focus on low-level technologies like graphics, compilers, and systems programming.
  • ๐Ÿ”ญ Currently working on a custom compiler project and R&D tools for graphics and systems.
  • ๐ŸŒฑ Always learning advanced coding practices, performance optimization, and emerging technologies.
  • ๐Ÿ‘ฏ Open to collaborating on graphics engines, compilers, tools development, and innovative software projects.
  • ๐Ÿ“ซ Reach me via... currently updating
  • โšก Fun fact: I pick up new technologies quickly and love solving deep technical challenges.
  • ๐ŸŽฎ Interests: Game & Engine Development, Systems Programming, 3D Graphics, Audio Programming, Automotive Tech, Space, Film, Campfires, and great food.

๐Ÿ“œ Languages / APIs / Libraries

โš’๏ธ Tools / Platforms / Software

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