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Pull requests: beyond-all-reason/Beyond-All-Reason
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Mission API: Fix actions SpawnUnits, DespawnUnits, and IssueOrders
#5785
opened Sep 4, 2025 by
sorenmarkert
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1 task
Added modoption to disable individual surrender for team games.
#5784
opened Sep 4, 2025 by
Deathkebaba
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Extract builder queue api from gfx_showbuilderqueue.lua
#5781
opened Sep 3, 2025 by
przystuj
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7 tasks
Improve Area Load order for specific unit types
#5780
opened Sep 3, 2025 by
przystuj
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6 tasks
Show transport weight indicators when you have multiple transports selected
UI
Everything related UI, GUI, etc.
Widget
Unsynced gameplay and UI code
#5778
opened Sep 3, 2025 by
przystuj
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5 tasks
Resolve Spring camera flip issues by adding pi when positive and subtracting pi when negative
#5777
opened Sep 3, 2025 by
TheDujin
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feat(pve): add new eco unit targeting priority lib for scavengers
#5754
opened Aug 24, 2025 by
tetrisface
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2 tasks done
Fix for manual targeting of Thor not working against emp immune units, issue #4207
#5753
opened Aug 24, 2025 by
emb3rn
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A Command that allows units to call for a transport (transports that can be called are specified by the player)
#5738
opened Aug 23, 2025 by
Lovelylove111
•
Draft
3 tasks
Update Proposed Unit Reworks Modoption for August Coop Balance Patch
Awaiting BLT Approval
Approval needed from the balance team
#5709
opened Aug 20, 2025 by
BAR-Neb
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(feat) Improve Area Mex and Extractor Snapping - added toggle to skip upgrading allied extractors
#5705
opened Aug 19, 2025 by
przystuj
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4 tasks
feat(unit_evolution): caching GetAllUnits and their commands + pruning
#5682
opened Aug 16, 2025 by
tetrisface
•
Draft
1 task
fix(unit_evolution): correctly skip evolutions with timer tweaked units
#5675
opened Aug 15, 2025 by
tetrisface
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4 tasks done
Fix Twilight stops producing metal when shot at (#3413)
Approved
Approved for implementation by the Game Design Team
#5654
opened Aug 12, 2025 by
MrEasyfrag
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1 task
Add baseline code for new sharing modoptions
#5649
opened Aug 10, 2025 by
thehobojoe
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6 tasks
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