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Description
Current Behaviour
Death Knight Initiates inside Acherus stay on their spawn points.
Expected Behaviour
This is what they must do:
- On respawn Death Knight Initiates must begin to follow a path that leads them to the Scourge Gryphons.
- Once reached, they fly in the direction of the Death Breach.
- Once landed they run in the direction of Gothik the Harvester, Salanar the Horseman or Prince Valanar.
- Once reached them, the Initiates play an emote (sometimes Gothik, Salanar or Valanar say a dialogue line) and, after this, they choose one of two possible paths that will lead them to Havenshire Mine or Havenshire Lumber Mill.
- Once reached the end of the path, they despawn (and repeat the entire event).
This is an example: Video 1, Video 2
Source
Cata Classic Live
Steps to reproduce the problem
- It is a missing event.
Extra Notes
No response
AC rev. hash/commit
Operating system
Windows 11
Custom changes or Modules
No response
LuckyLuc96