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[DK Starter Chain Quest] The Light of Dawn, various issues. #20112

@Rorschach91

Description

@Rorschach91

Current Behaviour

The quest can be completed but there are some issues:
̶1̶.̶ ̶D̶u̶r̶i̶n̶g̶ ̶d̶i̶a̶l̶o̶g̶u̶e̶ ̶l̶i̶n̶e̶ ̶b̶e̶t̶w̶e̶e̶n̶ ̶T̶i̶r̶i̶o̶n̶ ̶a̶n̶d̶ ̶D̶a̶r̶i̶o̶n̶,̶ ̶T̶i̶r̶i̶o̶n̶ ̶s̶h̶o̶u̶l̶d̶n̶'̶t̶ ̶b̶e̶ ̶o̶n̶ ̶i̶t̶s̶ ̶m̶o̶u̶n̶t̶.̶ (fixed)
̶2̶.̶ ̶A̶f̶t̶e̶r̶ ̶t̶h̶e̶ ̶b̶a̶t̶t̶l̶e̶ ̶e̶n̶d̶s̶,̶ ̶s̶o̶m̶e̶t̶i̶m̶e̶s̶ ̶h̶o̶s̶t̶i̶l̶e̶ ̶n̶p̶c̶s̶ ̶r̶e̶m̶a̶i̶n̶ ̶a̶t̶t̶a̶c̶k̶a̶b̶l̶e̶ ̶a̶n̶d̶ ̶t̶h̶e̶y̶ ̶a̶r̶e̶ ̶i̶n̶ ̶t̶h̶e̶ ̶w̶r̶o̶n̶g̶ ̶p̶l̶a̶c̶e̶.̶ (fixed)
3̶.̶ ̶W̶h̶e̶n̶ ̶a̶t̶t̶a̶c̶k̶s̶ ̶T̶h̶e̶ ̶L̶i̶c̶h̶ ̶K̶i̶n̶g̶,̶ ̶D̶a̶r̶i̶o̶n̶ ̶i̶s̶ ̶t̶h̶r̶o̶w̶n̶ ̶i̶n̶ ̶t̶h̶e̶ ̶w̶r̶o̶n̶g̶ ̶d̶i̶r̶e̶c̶t̶i̶o̶n̶.̶ ̶(fixed)
̶4̶.̶ ̶T̶i̶r̶i̶o̶n̶ ̶s̶p̶a̶w̶n̶ ̶i̶n̶ ̶t̶h̶e̶ ̶w̶r̶o̶n̶g̶ ̶p̶l̶a̶c̶e̶.̶ (fixed)
5. Spawn points for Scourge npcs respawn (during the fight) seems to be too near to the battlefield.
6. During the fight the npcs can stay on their home positions (new Home Position for npcs like Darion) and they don't engage an enemy unless they are attacked first (Darion especially).
7. When the battle starts, Flesh Behemoths do not run in the direction of the chapel.
̶8̶.̶ ̶N̶a̶m̶e̶d̶ ̶h̶o̶s̶t̶i̶l̶e̶ ̶n̶p̶c̶s̶ ̶s̶i̶m̶p̶l̶y̶ ̶d̶i̶e̶ ̶a̶n̶d̶ ̶r̶e̶s̶p̶a̶w̶n̶ ̶w̶h̶e̶n̶ ̶t̶h̶e̶y̶ ̶r̶e̶a̶c̶h̶ ̶0̶%̶ ̶H̶P̶.̶ (fixed)

Evidence: Youtube

Expected Blizzlike Behaviour

̶1̶.̶ ̶T̶i̶r̶i̶o̶n̶ ̶s̶h̶o̶u̶l̶d̶n̶'̶t̶ ̶b̶e̶ ̶o̶n̶ ̶i̶t̶s̶ ̶m̶o̶u̶n̶t̶.̶ ̶I̶t̶ ̶s̶h̶o̶u̶l̶d̶ ̶d̶i̶s̶m̶o̶u̶n̶t̶ ̶w̶h̶e̶n̶ ̶i̶t̶ ̶r̶e̶a̶c̶h̶e̶s̶ ̶i̶t̶s̶ ̶p̶l̶a̶c̶e̶ ̶(̶b̶e̶f̶o̶r̶e̶ ̶i̶t̶ ̶s̶a̶y̶s̶ ̶"̶B̶r̶i̶n̶g̶ ̶t̶h̶e̶m̶ ̶b̶e̶f̶o̶r̶e̶ ̶t̶h̶e̶ ̶c̶h̶a̶p̶e̶l̶!̶"̶)̶.̶ (fixed)
̶2̶.̶ ̶N̶p̶c̶s̶ ̶s̶h̶o̶u̶l̶d̶n̶'̶t̶ ̶b̶e̶ ̶a̶t̶t̶a̶c̶k̶a̶b̶l̶e̶ ̶a̶n̶d̶ ̶t̶h̶e̶y̶ ̶s̶h̶o̶u̶l̶d̶ ̶b̶e̶ ̶i̶n̶ ̶t̶h̶e̶ ̶r̶i̶g̶h̶t̶ ̶p̶l̶a̶c̶e̶ ̶T̶h̶i̶s̶ ̶i̶s̶s̶u̶e̶ ̶p̶r̶o̶b̶a̶b̶l̶y̶ ̶o̶c̶c̶o̶u̶r̶s̶ ̶w̶h̶e̶n̶ ̶a̶ ̶p̶l̶a̶y̶e̶r̶ ̶i̶s̶ ̶d̶i̶r̶e̶c̶t̶l̶y̶ ̶f̶i̶g̶h̶t̶i̶n̶g̶ ̶t̶h̶a̶t̶ ̶s̶p̶e̶c̶i̶f̶i̶c̶ ̶n̶p̶c̶.̶ (fixed)
̶3̶.̶ ̶D̶a̶r̶i̶o̶n̶ ̶s̶h̶o̶u̶l̶d̶ ̶b̶e̶ ̶t̶h̶r̶o̶w̶n̶ ̶i̶n̶ ̶t̶h̶e̶ ̶r̶i̶g̶h̶t̶ ̶d̶i̶r̶e̶c̶t̶i̶o̶n̶.̶ (fixed)
̶4̶.̶ ̶T̶i̶r̶i̶o̶n̶ ̶s̶h̶o̶u̶l̶d̶ ̶s̶p̶a̶w̶n̶ ̶i̶n̶ ̶a̶ ̶d̶i̶f̶f̶e̶r̶e̶n̶t̶ ̶p̶l̶a̶c̶e̶ ̶w̶i̶t̶h̶ ̶h̶i̶s̶ ̶m̶o̶u̶n̶t̶.̶ ̶A̶ ̶f̶e̶w̶ ̶s̶e̶c̶o̶n̶d̶s̶ ̶a̶f̶t̶e̶r̶ ̶T̶i̶r̶i̶o̶n̶ ̶s̶a̶y̶s̶,̶ ̶“̶Y̶o̶u̶ ̶c̶a̶n̶'̶t̶ ̶w̶i̶n̶,̶ ̶D̶a̶r̶i̶o̶n̶,̶”̶ ̶h̶e̶ ̶b̶e̶g̶i̶n̶s̶ ̶a̶ ̶w̶a̶y̶p̶o̶i̶n̶t̶ ̶r̶i̶d̶e̶.̶ ̶W̶h̶e̶n̶ ̶h̶e̶ ̶r̶e̶a̶c̶h̶e̶s̶ ̶t̶h̶e̶ ̶e̶n̶d̶ ̶o̶f̶ ̶t̶h̶e̶ ̶w̶a̶y̶p̶o̶i̶n̶t̶,̶ ̶h̶e̶ ̶d̶i̶s̶m̶o̶u̶n̶t̶s̶.̶ (fixed)
5. When they die scourge creatures should respawn further away.
6. All npcs should ever engage an enemy npc.
7. Flesh Behemoths should run in the direction of the chapel.
̶8̶.̶ ̶N̶a̶m̶e̶d̶ ̶h̶o̶s̶t̶i̶l̶e̶ ̶n̶p̶c̶s̶ ̶s̶h̶o̶u̶l̶d̶ ̶f̶a̶l̶l̶ ̶u̶n̶c̶o̶n̶s̶c̶i̶o̶u̶s̶ ̶w̶h̶e̶n̶ ̶t̶h̶e̶y̶ ̶a̶r̶e̶ ̶o̶n̶ ̶1̶-̶3̶%̶ ̶H̶P̶.̶ ̶ (fixed)

How it should work: Youtube from 1:26:17
Video 2 (from wow classic beta): Youtube from 45:55

Source

No response

Steps to reproduce the problem

  1. Start the quest.
  2. Do the battle.
  3. Watch the event.

Extra Notes

Tirion Fordrig Spawn Point and Waypoint (sniffed values):

Spawn Point:

X: 2165.711 Y: -5266.1235 Z: 95.5025 O: 0.139626339077949523

Waypoint:

X: 2199.3313 Y: -5271.9775 Z: 88.125336
X: 2235.2202 Y: -5278.9307 Z: 79.06934
X: 2253.4414 Y: -5284.3496 Z: 82.44837
X: 2281.2556 Y: -5299.5728 Z: 84.998795

Darion Mograine thrown point (sniffed value):

Darion is throwned away by lich king spell Rebuke (spell ID: 53680)

Point where Darion lands:

X: 2263.631 Y: -5283.102 Z: 81.79482 (The sniffs tell the precise point at that particular time, but the actual point is probably a float.).

AC rev. hash/commit

784e806

Operating system

Windows 11

Custom changes or Modules

No response

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