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Description
Current Behaviour
I have found the following issues with Skadi:
- first wave of adds is just a regular wave (meaning only a couple of adds spawn)
 - using a harpoon launcher does not play any animation and Grauf's health is not affected seemingly (but Skadi correctly dismounts after 3 shots)
 
Expected Blizzlike Behaviour
First wave of adds should be a huge wave, filling the whole boss room. Using a harpoon launcher should trigger the launcher's attack animation (harpoon hitting Grauf), and Grauf's health should be reduced by approximetly 1/3 (as Grauf is defeated after 3 shots).
Source
https://youtu.be/P3U7g9Au4XQ?t=125
Steps to reproduce the problem
- .tele utgardepinnacle, enter dungeon
 - defeat trash mobs and first boss
 - engage Skadi, first wave of mobs should spawn (which is supposed to be a huge wave filling the room)
 - loot harpoon from defeated harpooner adds
 - shoot harpoon when Skadi is in front of launchers, notice how no animation is played (so harpoon seemingly does not hit Grauf) and Grauf's health is not altered - tho Grauf is correctly defeated after 3 shots
 
Extra Notes
No response
AC rev. hash/commit
Operating system
Windows 10 x64
Custom changes or Modules
None