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Overview

Hex is an extension based server for Minecraft which uses the Minestom library. The main goals is to provide a conventional server software where external functionallities are separated from the server logic using Extensions (also called plugin or mod in other server softwares), and provide a comfortable environment to test extensions and configure the server behaviour.

Running a server

In order to run a hex server, first you have to build the launcher module yourself.

./gradlew launcher:shadowJar

Launcher behaviour

A final step is required in order to run the generated launcher: you must specify the Minestom artifact to be used at runtime. By default, neither the core nor the launcher modules include Minestom. Since Minestom is frequently updated and often modified by third parties, bundling it into the launcher would require rebuilding the launcher every time a bug is patched or a new feature is added — which is not very efficient. To specify the Minestom library to use, create a minestom-source.conf file inside the server directory. This file should contain the Maven coordinates of the artifact and the Maven repository from which the artifact will be downloaded.

minestom-source.conf example:

coordinates = "net.minestom:minestom-snapshots:ebaa2bbf64"
repositories = [
    "https://repo.maven.apache.org/maven2/"
]

Modules

Name Directory Name Category Description Published
hex-core core Production Defines main functionallity of the server ✔️
hex-launcher launcher Production Defines logic to launch :core ✔️
hex-logging logging Production Defines logging logic which is used in :core and :launcher ✔️
hex-demo-extension demo-extension Testing Defines an extension which is used in :core unit tests
hex-lab lab Testing Defines an extension for manual testing purposes
hex-plugin hex-plugin Production Defines a Gradle plugin

The hex-plugin

Here

License

This project is licensed under the MIT-License.

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Extension based Minestom server

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