games: rogue like to do thing: answer question - casual studying game (game with learning instead of learning with game)
tasks:
- store question input to a CSV
- have a menu
- have levels - abilities and stages of game
- have enemies - progress with experience (incentive to do well)
- give questions - quick time event (timed questions; "lighting rounds")
- types of abilities are different subjects
- user interface
- frequently wrong questions are marked as higher difficulty
- precalc math - like webassign: prewritten questions with random coefficients