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Release 0.6.0 #331
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Release 0.6.0 #331
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Some additional information: We will not provide an App Bundle for macOS this time. Instead, we will provide an experimental Homebrew package (built at https://github.com/SoundScapeRenderer/homebrew-ssr). We don't really know if that will work correctly, so the plan is to try this with the 0.6.0 release, and if it works (or after we fixed any problems), we'll update the documentation, maybe remove more App Bundle stuff and then make a new 0.6.1 release soon. We are also planning to provide the Pd externals via Deken. |
Hi, I just wanted to report that with the recent changes it was quite smooth to make the windows version compile. https://github.com/chris-hld/ssr/tree/ssr-windows-0.6.0 The only problem I stumbled across was an implicit conversion error from |
I am excited about the Homebrew release. I will be able to test it on several systems. However, I would say that the app bundle is generally easier to start with (for people who are not using homebrew otherwise). EDIT: I saw your reason for dropping the app bundle in another thread. |
Cool, that's great news!
Sure, why not. I'll release 0.6.0 anyway, but would you like to make a PR for 0.6.1? It would be great if you could test different systems! And for the record (in case somebody else is curious): We dropped the App Bundle because the code signing and notarization process is just too complicated and annoying. This is also the main reason why we didn't make a release for about three years. |
I've made the release: https://github.com/SoundScapeRenderer/ssr/releases/tag/0.6.0 And here are the next steps: #332 |
i'm going to post my questions with packaging ssr-0.6.0 here (rather than in #332). so: |
after investigating the situtation of building browser-gui myself, i wonder whether i shouldn't just leave out the browser-GUI from the Debian package for now. the release description says:
as such i take it that this is an optional feature, that might become more important in the future (but we will still be able to use use an ssr that lacks the browser-gui) (I originally posted this in #332, but am now moving it here...) |
Yes, that's no problem. You can use The only thing is the last block of text in
Yes, that's no problem. I think Debian users are capable enough to get the pre-built HTML/JS files from the tarball and just open
Yes, but the browser GUI is the only way to show 3D scenes. This is probably not that important for this release, but in a few months I'm planning to include support for 3D scenes (#155), and at that point a 3D GUI would be very helpful.
I'm mostly stressing this because it has many missing features, it is very bare-bones. I see it as a proof of concept and as a placeholder until we get something better, but this might never happen. |
thanks for the feedback. this helped tremendously. i have just uploaded the updated packages to Debian. |
I tested the
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Thanks @HaHeho, that's great news! Yes, the SSR is expected to be compiled from source on M1, because the bottles (https://github.com/SoundScapeRenderer/homebrew-ssr/releases) are only available for Intel (because Github actions still doesn't support M1: actions/runner-images#2187). But great that it works nevertheless! The ECASOUND warning can be ignored, since the This was not shown in previous versions when using the App Bundle, because the ECASOUND variable was set to the correct path here: ssr/data/MacOSX/run-ssr.applescript Line 50 in 94b9172
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Preparation for the new release.
Any last minute changes?
Anything I forgot in the NEWS?