Hey! I’m a 17-year-old developer who loves working with C++. I’m really into graphics programming, low-level systems, and building cool stuff from scratch. I like clean code, smart design, and solving problems just for fun.
- Writing game engine systems in C++
- Practicing algorithms and data structures on LeetCode
- Learning math, especially stuff related to graphics
- C++20/23 – My main language, with a focus on modern features and clean design
- Graphics Programming – OpenGL, GLSL, and the math (mostly linear algebra) behind real-time rendering
- Rust – Comfortable with the syntax, ownership model, and tools like Cargo
- Git – Everyday tool for version control and managing projects
- RodEngine — a work-in-progress graphics/game engine in C++.
- PlecakDB — a simple relational database system side project. Currently includes a basic lexer and parser. Development is on pause while I focus on the engine, but I plan to return to it soon.
- Email: [email protected]