-
Notifications
You must be signed in to change notification settings - Fork 13
Open
Labels
enhancementNew feature or requestNew feature or request
Description
The current converter is able to map geometry from Radiance to standard formats used by Ignis (and other renderer).
It would be great if we could support the following as well:
- Maybe directly integrate the mapper into the backend (like glTF)?
- Basic materials without modifiers (e.g., plastic, dielectric, glass, ...)
-
Plastic -
Mirror -
Glass. Keep in mind that 'glass' is not the same material as in Ignis! Especially the (thin) fresnel term is missing. -
Dielectric -
Trans -
Interface -
BSDF(Klems, TensorTree) -
ABSDF(TensorTree only, as Klems is already too imprecise to work well with Peak Extraction, imho)
-
- Basic lights without modifiers
-
Light(aka area lights) -
Spotlight -
Illum. This is a camera hidden light source. Requires the light interface to support ray depth. -
Glow. We will handle this the same as Light. So no maximum radius, etc...
-
- Large subset of modifiers. Most of the modifiers in Radiance can be mapped to Ignis via procedural patterns and PExpr.
- Function files (.cal) can be mapped to PExpr or directly to Artic.
-
Brightfunc. Same as a number parameter with an expression. -
Colorfunc. Same as a color parameter with an expression. -
Brightdata. Scalar image data. (Most likely a custom format we have to add) -
Colordata. Color image data. (Most likely a custom format we have to add) -
Colorpict. A standard texture -
Texfunc. Procedural texture -
Texdata. A standard texture? - No support for text patterns and antimatters
Keep in mind that the above mentioned features have low priority in the project and working on them will not start anytime soon.
This issue is primarily a roadmap for future developer improving the converter.
Metadata
Metadata
Assignees
Labels
enhancementNew feature or requestNew feature or request