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Different Ways to Boom
Weiping Huang edited this page May 13, 2017
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4 revisions
Different animations when the buttons boom or re-boom.
To make BMB boom more vivider and more interesting, you can choose the following boom-enums by:
bmb.setBoomEnum(BoomEnum.HORIZONTAL_THROW_1);
Or in .xml:
app:bmb_boomEnum="boomHorizontalThrow_1"
The default value is BoomEnum.HORIZONTAL_THROW_2, check the effects and enums below:
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BoomEnum.LINE(in .java) orapp:bmb_boomEnum="boomLine"(in .xml)
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BoomEnum.PARABOLA_1(in .java) orapp:bmb_boomEnum="boomParabola_1"(in .xml)
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BoomEnum.PARABOLA_2(in .java) orapp:bmb_boomEnum="boomParabola_2"(in .xml)
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BoomEnum.PARABOLA_3(in .java) orapp:bmb_boomEnum="boomParabola_3"(in .xml)
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BoomEnum.PARABOLA_4(in .java) orapp:bmb_boomEnum="boomParabola_4"(in .xml)
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BoomEnum.HORIZONTAL_THROW_1(in .java) orapp:bmb_boomEnum="boomHorizontalThrow_1"(in .xml)
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BoomEnum.HORIZONTAL_THROW_2(in .java) orapp:bmb_boomEnum="boomHorizontalThrow_2"(in .xml)
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BoomEnum.RANDOM(in .java) orapp:bmb_boomEnum="boomRandom"(in .xml)
This boom-enum will randomly pick up the other boom-enums to make animations.
- Basic Usage
- Simple Circle Button
- Text Inside Circle Button
- Text Outside Circle Button
- Ham Button
- Share Style
- Custom Position
- Button Place Alignments
- Different Ways to Boom
- Ease Animations for Buttons
- Different Order for Buttons
- Other Animations Attributes for Buttons
- Click Event and Listener
- Control BMB
- Use BMB in Action Bar
- Use BMB in Tool Bar
- Use BMB in List
- Use BMB in Fragment
- Attributes for BMB or Pieces on BMB
- Cache Optimization & Boom Area
- Change Boom Buttons Dynamically
- Fade Views
- Version History
- Structure for BMB