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StarLight-Oliver
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Function only works when player equals the ent, we shouldn't cause a render of pac ents again when unneeded.

Also cleaned up the code a tiny bit

Do lines 161 and 126 need to be == true? it appears as if they don't as line 136 we take its boolean logic value

Function only works when player equal the ent, we shouldn't cause a render of pac ents again when unneeded
Removed an accidently trailing space
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