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Releases: LoadLineCalibration/Convedit_Plus

ConEditPlus Beta 9 Update 4

06 Jul 02:38
3f0c211
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Pre-release

Main changes:

  • Fixed Access violation exception when right-clicking empty space of choices list.
  • Increased width of “Jump to Label” ComboBox.
  • Added “Create shortcut on Desktop...” and “Create shortcut in Start menu...” menu commands.

This is still beta, so use at your own risk.

Installation is not required; just extract the archive into any directory (like C:\Games\DeusEx\Tools\ConEditPlus) and run the .exe file.
Use commands in the “File” menu to create a shortcut to the program (Desktop or/and Start Menu).

ConEditPlus Beta 9 Update 3

30 Jun 15:24
34089b3
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Main changes:

  • Improved “Copy Conversation Text” submenu (cosmetic change).
  • Added “Show system context menu” for events that have an existing .mp3 file (TConEventSpeech).
  • Right-click on a Choice Item will show the system context menu as well (only if an associated .mp3 file exists).
  • Add/Edit event: fixed empty ComboBox after using the “...” button to select an item from the table.
  • Renamed “Open Path\ to .mp3 in Explorer” to “Open .mp3 location in Explorer”.
  • ESC to close the “Add/Edit event” window.
  • Play warning sound if an event is not valid (optional; can be disabled in program options; enabled by default).

This is still beta, so use at your own risk.

Installation is not required; just extract the archive into any directory (like C:\Games\DeusEx\Tools\ConEditPlus) and run the .exe file.

beta9_update_2

19 Jun 09:05
913a40d
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beta9_update_2 Pre-release
Pre-release

Main changes:

The following items have been added to conversation tree popup menu:

  1. Browse to directory with current file
  2. Browse to directory with Audio files
  3. Set Audio directory using path to current file (automatically set path to audio files in program options, if it exists)

No more need to open the settings and specify the audio path every time — simply open a .con or .xml file and use the appropriate menu command. This works with already prepared source packages that include folders like Classes, Conversations, Audio, and so on.

This is still beta, so use at your own risk.

Installation is not required; just extract the archive into any directory (like C:\Games\DeusEx\Tools\ConEditPlus) and run the .exe file.

ConEditPlus Beta 9 Update 1

09 Jun 22:49
f7dc0f2
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Pre-release

Main changes:

  • Improved AIBarks templates
  • Added missing space to strJumpToLabel string

This is still beta, so use at your own risk.

Installation is not required; just extract the archive into any directory (like C:\Games\DeusEx\Tools\ConEditPlus) and run the .exe file.

ConEditPlus Beta 9

07 Jun 07:43
2ac0eb9
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ConEditPlus Beta 9 Pre-release
Pre-release

Main changes:

  • Added color themes for events list. You can find these themes in program options.
  • Removed "Dark mode for events list" option (never been implemented anyway).
  • "Grid color" has been renamed to "Event separator color".
  • Reorganized some event list and color options.
  • You can now override certain colors for the event list, or use the ones defined by the selected theme.
  • Fixed function ConEditPlus.Helpers.ValidateFName(), now it allows empty string.
  • An option has been added to disable the event label name check. By default, label name verification is enabled, but it can be turned off in the program settings.
  • Detailed error message if the name (label, conversation name, etc.) contains invalid characters.
  • Add/Edit event: Removed wrong event handler for Number of items to transfer... spinedit.
  • Add/Edit event: Now the Update button state will change when editing the event label (if you only need to change the label).
  • Add/Edit event: Now it is possible to use only spaces in speech text.
  • Added Event Filter, now you can "hide" events you don't need. "Hidden" events will look like thin black lines.
  • Pressing the Space key is now enough to play the audio file from a Speech event — the Add/Edit event window will open automatically.
  • The playback volume slider now restores its previous position.

This is still beta, so use at your own risk.

Installation is not required; just extract the archive into any directory (like C:\Games\DeusEx\Tools\ConEditPlus) and run the .exe file.

ConEditPlus Beta 8 Update 2

08 Dec 15:57
697ec45
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Pre-release

Main changes:

  • Fixed the "Cannot rename this conversation." error.
  • Added name verification for GoalName
  • Added templates for AIBarks conversations (like PaulDenton_BarkFutz, MJ12Commando_BarkIdle, etc.)

This is still beta, so use at your own risk.

Installation is not required; just extract the archive into any directory (like C:\Games\DeusEx\Tools\ConEditPlus) and run the .exe file.

ConEditPlus Beta 8 Update 1

15 Nov 14:45
fd8a60b
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Pre-release

Main changes:

  • Added menu command to copy whole table to Clipboard
  • Added menu command to export table as a text file

This is still beta, so use at your own risk.

Installation is not required; just extract the archive into any directory (like C:\Games\DeusEx\Tools\ConEditPlus) and run the .exe file.

ConEditPlus Beta 8

13 Oct 16:49
5bc6e12
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ConEditPlus Beta 8 Pre-release
Pre-release

Main changes:

  • Fixed the movement of the event editing window when the “Follow?” option is enabled
  • Fixed memory leaks
  • Increased HintHidePause to 30 seconds
  • Added quick search to “Select flags” window
  • Improved search in the conversations tree, now results are displayed as a list
  • Ask before using username from Windows
  • Now, one can use only names in custom lists (like ActorsPawns_Custom.txt) without descriptions
  • Added “List of jump to conversation events” window.
  • F1 to display all info about selected conversation, including flags

This is still beta, so use at your own risk.

Installation is not required; just extract the archive into any directory (like C:\Games\DeusEx\Tools\ConEditPlus) and run the .exe file.

ConEditPlus Beta 7

28 Jul 22:24
3a983c5
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ConEditPlus Beta 7 Pre-release
Pre-release

Main changes:

  • Fixed empty label lists when adding new events.
  • Fixed speech/choice audio played only on the left channel. 
  • Custom colors for the player's speech (optional). Enabled by default. Can be disabled in program options.
  • Spacebar to play speech audio. This will work only if the “Edit Event” window is opened (and an audio file is available).
  • Fixed the “Create Audio Directories” tool, no more message boxes if directories were previously created.
  • Fixed Choice duplication: now nested objects should be copied properly.
  • Fixed event label duplication when pasting event from the clipboard.
  • Insert event: replacing the next event with a new one has been fixed.
  • Added menu commands to copy the whole/partial conversation to clipboard as text.
  • Renaming table items should work properly now.
  • Four skins/themes, two dark and two light + default system style.
  • Fixed ghost scrollbar after relaunch with skin applied.

This is still beta, so use at your own risk.

Installation is not required; just extract the archive into any directory (like C:\Games\DeusEx\Tools\ConEditPlus) and run the .exe file.

ConEditPlus beta6

28 Apr 14:19
7555639
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ConEditPlus beta6 Pre-release
Pre-release

Main changes:

  • Fixed events display when using Windows font scaling > 100%.
  • Added search in tables.
  • Added search in tree.
  • Added "Swap Now" button for TConEventSpeech event editor.
  • The "Unknown0" field for TConversation should now have proper value (length of array of events).
  • The "unknown1" field for all events should now have proper value (EventIdx +1).
  • Alphabetic tree sorting.
  • Updated the "Generate Audio Directories" tool.
  • Enhanced right-click menus for Speech and Choice events to simplify working with voice-acting.
  • Added "Play" button for Choice events.

This is still beta, so use at your own risk.

Installation is not required; just extract the archive into any directory (like C:\Games\DeusEx\Tools\ConEditPlus) and run the .exe file.