Releases: KreitinnSoftware/MiceWine-Application
Releases · KreitinnSoftware/MiceWine-Application
MiceWine Application (v0.4.0)
Changelog:
- Fixed EditGameFragment Behaviour
- Filter Controller Names for ignoring some devices 'uinput-goodix'
- Fixed AdrenoTools Drivers on Some Devices
- Fixed Some Weird Crashes and Bugs
- Removed First Time Tutorial
- Added 8K Resolution (16:9)
- Added Controller Test Screen
- Changed Binding for Releasing Physical Mouse to Alt+Q
- Improve XInput Controllers
- Added DInput Controllers
- Fixed SDL Games Controller Support
- Add Option for Swapping Physical Controller Analogs
- Improved Virtual Controllers
- Added Mouse Scroll Buttons
- Use Quicksand Font on Debug Info
- Added Option for Changing Wine DPI
- Set Icons to Grayscale if executable not Found
- Added Support to Pause Emulation
- Added Task Manager
- Updated Box64 on RootFS
- Updated Mesa Wrapper on RootFS for not need DXVK Stripped
- Various Code Improvements and Optimizations
- Improved UI/UX
MiceWine Application (v0.3.1)
Changelog:
- Fix a Annoying Bug on EditGameFragment that Display Mode not Saved
- Fix a Physical Controller Issue that treats all analogs as left analog when using keyboard mapping
MiceWine Application (v0.3.0)
Changelog:
- Fixed Moving Shortcuts Behaviour
- Add Grid on Virtual Controller Editor (for better placement of buttons)
- Add Per-Shortcut Settings
- Add Controller XInput Support
- Add Virtual XInput Controller Support
- Better Handling of Windows Shortcuts (.lnk)
- Add Workaround for Fixing Physical Mouse Issues
- Set sysmem on TU_DEBUG as default
- Fix Bugs When Rotating Device, Connecting or Disconnecting Controller on Shortcuts
- Add Shapes on Virtual Controllers
- Add D-Pad on Virtual Controllers
- Add AdrenoTools Driver Support
- Export 'Saved Games' on Internal Storage
- Improve Welcome Screens
- Better UI and UX
- Use ViewPager2 instead of just load fragment without any animation
- Change Icon of Rat Packages on File Manager
- Add RatDownloader Screen for Downloading Things Like VKD3D/DXVK/WineD3D/Wine/Box64/Drivers directly on app
MiceWine Application v0.2.0-(git-40e2f20)
Merge pull request #117 from KreitinnSoftware/WIP Release v0.2.0
MiceWine Application v0.1.6-(git-52fef92)
MiceWine Application v0.1.5-(git-3c4f823)
Warning: You need to use 86df4fd MiceWine RootFS because the new 'window_handler'
Changelog:
- Use MutableList Instead on LinkedHaskMap on EnvVars
- Use 'window_handler' for changing process CPU Affinity (Helps #91)
- Improve First Time Tutorial
- Small Cleanup on RatPackageManager, Now Can Disable Wine Log Instead of "minimum"
- Fix Small Bug on Tutorial
- Implement Initial MangoHud Configuration Generator (For using MangoHud Options Like FPS Limit), Implement FPS Limitter, Set BOX64_MMAP32 Default Value to True
- Fix Regression
- Implement Support For Shortcut Arguments, Remove Useless getSanatizedPath from WineWrapper, Remove Usage of 'taskset'
- Fix Bug When Starting Exe File from File Manager
MiceWine Application v0.1.4-(git-f660f60)
MiceWine Application v0.1.3-(git-57ef615)
Changelog:
- UI Changes
- Move Game Shortcuts
- Search Games
MiceWine Application v0.1.2-(git-e6405cb)
MiceWine Application v0.1.2-(git-e889e30)
Merge pull request #93 from OFGING/master Add Russian translation