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@Tqnsls Tqnsls commented Mar 30, 2023

I know, this file is not perfect, but it works.
I think the problem with the busyserve command is that it sends no "Success"-signal back to the main process, thats why I added the screen-command. I did this with many proprietary gameservers hosted on linux and thats fine, at least for me. Update / Improve if you wish.

The ExecStartPost can be customized to anyone's wishes of course, I added the retry and connect-timeout parameters because the Port is not available immediately at the time of EcexStartPost execution.
Also the ExecStartPost starts the busylight with slow rainbow effects which I liked!
I did not want to add a bash script (which sleeps a short time and then curls the server), but that were possible, too.

This file can be copied to /usr/lib/systemd/system/ or /etc/systemd/system/.

This PR also kind of resolveds #84

I know, this file is not perfect, but it works.
I think the problem with the busyserve command is that it sends no "Success"-signal back to the main process, thats why I added the screen-command. I did this with many proprietary gameservers hosted on linux and thats fine, at least for me. Update / Improve if you wish.

The ExecStartPost can be customized to anyone's wishes of course, I added the retry and connect-timeout parameters because the Port is not available immediately at the time of EcexStartPost execution. I did not want to add a bash script (which sleeps a short time and then curls the server), but that were possible, too.
Comment on lines +5 to +8
ExecStart=screen -m -d -S systemD_busylight /usr/local/bin/busyserve -D
ExecStartPost=/bin/curl --retry-connrefused --retry 5 --connect-timeout 5 -s "http://localhost:8000/lights/rainbow?speed=slow"
KillMode=control-group
Type=forking

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What problem were you having? Just a simple ExecStart seems to be working fine for me.

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3 participants