Gaffer 1.5.15.0
·
43 commits
to 1.5_maintenance
since this release
Features
- ShuffleOptions : Added a new node for shuffling options in the scene globals (#6412).
Improvements
- Animation :
- Added plug context menu actions for color, vector and box plugs.
- Plug context menu actions are now available on widgets that edit multiple plugs. This enables the animation of multiple cells at once in the LightEditor, RenderPassEditor, AttributeEditor and Spreadsheet UI.
- Attribute Editor, Light Editor, Render Pass Editor, Spreadsheet : Added Shift + Enter and Shift + Ctrl + Enter shortcuts to commit an edit without closing the popup editor window.
- LightEditor : Improved the order of sections and some columns within sections for Arnold lights.
- Wrapper : Added
$ARNOLD_ROOT/plugins/usd/usdArnold/resources
toPXR_PLUGINPATH_NAME
whenARNOLD_ROOT
is specified. - SceneReader : Added loading of ArnoldAlembic, ArnoldUsd and ArnoldProceduralCustom USD prims as ExternalProcedural objects.
Fixes
- RenderMan : Added missing attribute handlers for float, string, InternedString, Color3f and V3f array attributes. In particular, this fixes the export of
render:displayColor
attributes loaded from USD. - RenderManShader : Fixed failure to load connections made via Dots and other intermediate nodes.
- Expression : Fixed error when creating OSL expressions for plugs with
:
characters in their name. - PythonEditor : Fixed completions menu not appearing after typing
:
in a partial plug or node name or a dictionary key. - Animation : Fixed "Jump To" actions in plug context menu.
- Edit Menu : Disabled "Rename" menu item when the selection is read-only.
- Catalogue : Added forwards compatibility for Catalogues saved from Gaffer 1.6.
- SceneReader : Fixed loading of instanced UsdSkel geometry with unique animation applied.
Build
- Added
buildGraphics
option to SConstruct to enable building the Gaffer logo and icons separately. - Cortex : Updated to version 10.5.15.0.