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Landmarks for Object-Based Visual Outdoor Localization Approaches of Automated Ground Vehicles

This page contains relevant information for future outdoor object-based localization methods by using landmarks:

  • A mindmap as overview of proposed attributes for object description, georeferencing for the creation of future datasets.

  • An object catalog as table with object-classes, attributes and advice for object-based localization suitability.



Mindmap with Object Attributes


Object Catalog

Download the complete object catalog in excel format

Assumptions for calculating the object localization suitability

Important: All referenced sources of object attributes can be found in the Microsoft Excel table.

  • A frontfacing camera is mounted in a car and driving along a straight road.
  • While driving towards the object, a distance towards the object d = [-300 to 0] was assumed.
  • Distance of the camera to the right side of the road = 1.75 m
  • Germany has a total street length in = 627000 km
  • Camera Z height (above the street) = 1.2 m
  • Area of Germany = 357386 km²

object localization suitability calculatoin

The object localization suitability calculated by normed object projection on image plane, probability of occurence and persistence.

  1. The real world object is projected via pinhole model to a camera image plane. The object area normalization on image plane is done via the integration of the object's projected area along the longitudinal distance $d_{x} \in [d_{min},d_{max}]$ to a frustum and its division through the distance:

$$ a_{img,norm} = \frac{1}{d_{max}-d_{min}} \cdot \int_{d_{min}}^{d_{max}} a_{img}(x_{veh}) * dx $$

  1. The attribute probability of occurrence (PO) in objects per kilometre beside the roads.
  2. The persistence of objects correlate with the update cycle of map.

Finally the object localization suitability is calculated:

$$ suitability = a_{img,norm} \cdot PO \cdot PS $$


Table with Object Attributes and Localization Suitability

Nummer Class Object Distance Distance Dimension 2D a_obj Spatial plane Frustum volume a_norm Dimension Shape Normed obj Material Surface Probalitly of Occurence Persistence Environment AI Dataset Distribution around Vehicle Suitability
min max handling
[m] [m] [cm x cm] [m²] [m³] [m²] [2D/3D] [1/km] [yr]
1 buildings buildings 1,5 300 h=1000 x w=1000 100 YZ 66,33333333 0,222222222 3D / 2D Building no wood, concrete, metal, glass, plastic regular / irregular 30,7814992 60 city, rural, highway - 360° 68,40333156
2 vegitation tree 3 300 h=50 - 3000 69 YZ 22,77 0,076666667 3D no wood irregular, -, matt 22,02316647 200 city, rural, highway, forest, natural ~ 360° 16,88442762
3 ground objects lane 10 300 l=30000 x w=300 XY 53,94 0,1798 2D Rect yes asphalt, concrete, Schoter Regelmäsig, rough 3,333333333 30 - x Fahrtrichtung 5,993333333
4 landscapes edge of forest 5 300 w=20000 x 18000 360 YZ 70,8 0,24 3D no soil, stone irregular,-, matt 1,958537827 100 city, rural, highway, forest, natural - 360° 4,700490786
5 infrastructure electricity pylon 20 300 h=2000 - 5100 x b=800 200 YZ 9,333333333 0,033333333 3D no wood, concrete, metal regular, smooth, matt 2,461161551 80 rural, highway - 360° 0,820387184
6 traffic sign lane markings 10 300 w=12 - 30 x l=600-1200 XY 5,394 0,01798 2D yes plastic, glass regular, rough, reflective 3,333333333 5 city, rural, highway x 360° 0,299666667
7 traffic sign sign 3 300 d=42 - 120 0,64 YZ 0,2112 0,000711111 2D yes metal sheet regular, smooth, reflective 37,4800638 16 city, rural, highway, forest, natural x 360° 0,266524898
8 buildings church spires 15 300 h=40 x w=8m 320 YZ 20,26666667 0,071111111 2D/3D no wood, concrete, metal regular, smooth, matt 0,357201812 100 city, rural, highway - 360° 0,254010178
9 traffic restraint systems traffic barrier 1,5 300 b=310 - 370,Upper edge=75 XZ 54,24864375 0,180828813 2D/3D yes metal regular, smooth, matt 0,102073365 50 city, rural, highway ~ 360° 0,184578054
10 street lights street lights 5 300 d_pole=8 0,96 YZ 0,1888 0,00064 3D point / sphere / planar no metal, glass regular, smooth, matt 15,15151515 40 city ~ 360° 0,096969697
11 animal buildings anthill 5 300 h=20 - 200 0,6 YZ 0,118 0,0004 3D no soil, wood irregular,-, matt 14,83239697 15 forest, natural - 360° 0,059329588
12 traffic restraint systems noise barrier 5 300 h=3,5 x l=300 XY 125,965 0,419883333 2D no wood, concrete, metal regular, smooth, matt 0,003827751 80 city, highway - Fahrtrichtung 0,016072089
13 city furniture trashcan 2 300 w=30 x h=60 0,18 YZ 0,0894 0,0003 3D no wood, concrete, metal regular / irregular, smooth, matt 5,187082956 12 city x 360° 0,015561249
14 city furniture advertising pillar 5 300 d=140 x h=310 4,34 YZ 0,853533333 0,002893333 2D/3D no wood, concrete, metal regular, smooth, matt 0,468640795 100 city ~ 360° 0,01355934
15 traffic sign delinator 1,5 300 w=12 x h=100 0,12 YZ 0,0796 0,000266667 3D trihedron yes plastic, reflector regular, smooth, reflective - matt 9,728867624 5 rural, highway x 360° 0,012971823
16 body of water river 5 300 l=30000 x w=500 XY 450000 1500 2D no water irregular,-, matt 0,000629571 100 city, rural, highway, forest, natural - 360° 9,443570817
17 light signal systems traffic lights 1,5 300 d=10 - 30 0,3 YZ 0,199 0,000666667 2D/3D round yes plastic, glass regular, smooth, matt 0,079744817 10 city, rural, highway x 360° 0,000531632
18 obstacles big plant pot 1,5 300 h=60 x w=100 0,6 YZ 0,398 0,001333333 3D pot, rectangular no wood, concrete, metal regular, smooth, matt - - city, rural, highway, forest, natural - 360° 0
19 miscellaneous bale storage 5 300 d=150 YZ 2D/3D no - - - - - - 360°
20 orientation object Mercedes star 2 300 d=100-300 YZ 3D no wood, concrete, metal irregular, -, - - - city, rural, highway, forest, natural - 360°
21 water bodies waterway 3 300 w=2000 XY 2D/3D no water irregular, -, reflective-matt 0,011923445 100 city, rural, highway, forest, natural - 360°

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