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EPICCollation of related issuesCollation of related issuesSPEED LIMITSFeature: Speed limitsFeature: Speed limitsUIUser interface updatesUser interface updatesUsabilityMake mod easier to useMake mod easier to useenhancementImprove existing featureImprove existing feature
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Segment vs. direction vs. lane mode:
- Segment mode allows setting speed for both directions
- Direction mode removed
Apply speed changes:
When applying to a road segment, speed only gets applied to road lanes:
- Monorail tracks get their own set of icons
- Tram tracks, if separate from road lane, get own icons
- If part of road lane, they get same speed as road lane
- Rail tracks: Treat same way as tram tracks
- Highlight segment/lane that will be affected - requires UI: Highlight lane when hovering over icons associated with lane #33
- Click = set speed for a segment/lane
- Shift+Click = Like Click, but propagates to nearest junction / dead-end
- Click+Drag = Applies Click to all segments/lanes dragged over
- Facilitate mph vs. km/h? See: MPH vs. KPH speed display #13
- Some way to quickly set 'gradient of slow outer to fast inner' lane speeds
Clear speed changes:
- Eraser tool - New Speed Limits UI #1168
- [ ] Right-click (plus any of the modifiers above) as a shortcut to eraser right-click is now universal "exit out of current mode / tool" shortcut
Default speeds:
After setting desired speeds for a segment, rubber stamp it to set as defaults
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Rubber stampDefaults tool (appears in icon bar along with speeds) - Alt+Click as a shortcut to
rubber stamptool - Store default speeds in global settings rather than savegame
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EPICCollation of related issuesCollation of related issuesSPEED LIMITSFeature: Speed limitsFeature: Speed limitsUIUser interface updatesUser interface updatesUsabilityMake mod easier to useMake mod easier to useenhancementImprove existing featureImprove existing feature