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Description
Hello,
I've been playing on my city for a long time now and as the world is getting bigger and bigger, i've been utilising the lane connector tool more and more and have come across a major issue.
When you've placed a lane connector between two nodes, the traffic will be forced to follow that connector and work fine, however after some time, and this is not affected by reloading the game, it seems to happen on random, the traffic will ignore the lane connector as if it wasn't there. If for example you have a six lane road and you've got connectors going straight on all three lanes, suddenly you'll start seeing traffic going from lane 1 stopping dead and going across to lane 3, where it then obviously starts causing a massive traffic jam and vehicles start glitching out. The issue however is far more serious than this because not only does this cause massive traffic jams, but when traffic starts behaving like this and doing u turns where they're not supposed to be doing them and cutting across lanes of traffic and so on, you'll start to get traffic get "confused" as the vehicle says and get stuck, this'll build up and up until you see "system index out of range exception" and the game is unplayable, you've then go to spam okay on the error message until you can manage to pause the game, where you can then use the TMPE to clear all traffic, once all traffic is cleared, the glitched vehicles go and the game starts working as normal, until it all happens all over again.
As the game never actually crashes, there's never any reports being made and i've checked the logs and there doesn't seem to be anything obvious going on to say why this is happening, but then again i'm just a player and not a coder or game designer so i wouldn't know what to be looking for anyways.
If you could get back to me regarding this issue asap that would be very much appreciated as i've got a population of over 220k and growing and this keeps causing my game to be unplayable and i of course want to keep playing it.
All the best,
Ben.