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DESIGN PROJECT 1 - UNITY 3D GAME: Egg Shooter

Justin Nguyen

COMP4110-SWE Professor Daly

Project Description

A simple game made in Unity which accomplishes the requirements by:

  • Basic Physics --> player controller uses a RigidBody, and implements basic movement physics.
  • A gun that is animated, shoots lasers, and can be aimed --> Recoil and muzzle FX, laser beam FX, and gun is moved to center of screen for aiming.
  • Objects are animated --> eggs can fly!
  • Game Termination: Game is restricted to a one minute period to shoot as many eggs as possible
  • Main menu: There is a main menu where players can choose levels and view their score.
  • Saving player data --> player scores are saved

Game Rules

There are flying eggs that oscillate in a circular motion. Shoot them to get points before time runs out. There are three egg types: Bronze, Silver, Gold each worth 10, 25 and 50 points. There are two stages: Day and Night. Controls are displayed in-game.

To Build

I am new to Github, so I do not know if the project can be built because I am unsure if the project was uploaded correctly, but simply save it and open it in Unity as a Unity Project. Otherwise, check out the folder GameBuild. It contains an .exe of the built game (Design1_FPSGaneV2.exe)

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Closing Remarks

I would've made a more flushed out game, but unfortunately I did not have the time. Learning Unity was the hardest part of this project. In total, the project took about a week.

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An FPS game made for COMP4110.

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