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A text-to-speech (TTS), speech-to-text (STT) and speech-to-speech (STS) library built on Apple's MLX framework, providing efficient speech analysis on Apple Silicon.

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Blaizzy/mlx-audio

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MLX-Audio

A text-to-speech (TTS) and Speech-to-Speech (STS) library built on Apple's MLX framework, providing efficient speech synthesis on Apple Silicon.

Features

  • Fast inference on Apple Silicon (M series chips)
  • Multiple language support
  • Voice customization options
  • Adjustable speech speed control (0.5x to 2.0x)
  • Interactive web interface with 3D audio visualization
  • REST API for TTS generation
  • Quantization support for optimized performance
  • Direct access to output files via Finder/Explorer integration

Installation

# Install the package
pip install mlx-audio

# For web interface and API dependencies
pip install -r requirements.txt

Quick Start

To generate audio with an LLM use:

# Basic usage
mlx_audio.tts.generate --text "Hello, world"

# Specify prefix for output file
mlx_audio.tts.generate --text "Hello, world" --file_prefix hello

# Adjust speaking speed (0.5-2.0)
mlx_audio.tts.generate --text "Hello, world" --speed 1.4

How to call from python

To generate audio with an LLM use:

from mlx_audio.tts.generate import generate_audio

# Example: Generate an audiobook chapter as mp3 audio
generate_audio(
    text=("In the beginning, the universe was created...\n"
        "...or the simulation was booted up."),
    model_path="prince-canuma/Kokoro-82M",
    voice="af_heart",
    speed=1.2,
    lang_code="a", # Kokoro: (a)f_heart, or comment out for auto
    file_prefix="audiobook_chapter1",
    audio_format="wav",
    sample_rate=24000,
    join_audio=True,
    verbose=True  # Set to False to disable print messages
)

print("Audiobook chapter successfully generated!")

Web Interface & FastAPI Server

MLX-Audio provides a modern web interface with real-time audio visualization capabilities. The interface offers:

  1. Text-to-Speech generation with customizable voices and parameters
  2. Speech-to-Text transcription with support for multiple languages
  3. Audio file upload and playback functionality
  4. Interactive 3D audio visualization
  5. Automatic audio file management in the outputs directory
  6. Direct access to the output folder from the interface (local deployment only)

Key Features

  • Voice Customization: Select from multiple voice presets including AF Heart, AF Nova, AF Bella, and BF Emma
  • Speech Rate Control: Fine-tune speech generation speed using an intuitive slider (range: 0.5x - 2.0x)
  • Dynamic 3D Visualization: Experience audio through an interactive 3D orb that responds to frequency changes
  • Audio Management: Upload, play, and visualize custom audio files
  • Smart Playback: Optional automatic playback of generated audio
  • File Management: Quick access to the output directory through an integrated file explorer button
  • Speech Recognition: Convert speech to text with support for multiple languages and models To start the web interface and API server:

UI:

# Configure the API base URL and port
export NEXT_PUBLIC_API_BASE_URL=http://localhost
export NEXT_PUBLIC_API_PORT=8000

# Start UI server
cd mlx_audio/ui
npm run dev

Server:

# Using the command-line interface
mlx_audio.server

# With custom host and port
mlx_audio.server --host 0.0.0.0 --port 9000

# With verbose logging
mlx_audio.server --verbose

Available command line arguments:

  • --host: Host address to bind the server to (default: 127.0.0.1)
  • --port: Port to bind the server to (default: 8000)

Then open your browser and navigate to:

http://127.0.0.1:8000

API Endpoints

The server provides the following REST API endpoints:

  • POST /v1/audio/speech: Generate speech from text following the OpenAI TTS specification.

    • JSON body parameters:
      • model: Name or path of the TTS model to use.
      • input: Text to convert to speech.
      • voice: Optional voice preset.
      • speed: Optional speech speed (default 1.0).
    • Returns the generated audio in WAV format.
  • POST /v1/audio/transcriptions: Transcribe audio files using an STT model in a format compatible with OpenAI's API.

    • Multipart form parameters:
      • file: The audio file to transcribe.
      • model: Name or path of the STT model.
    • Returns JSON containing the transcribed text.
  • GET /v1/models: List loaded models.

  • POST /v1/models: Load a model by name.

  • DELETE /v1/models: Unload a model.

Note: Generated audio files are stored in ~/.mlx_audio/outputs by default, or in a fallback directory if that location is not writable.

Models

Kokoro

Kokoro is a multilingual TTS model that supports various languages and voice styles.

Example Usage

from mlx_audio.tts.models.kokoro import KokoroPipeline
from mlx_audio.tts.utils import load_model
from IPython.display import Audio
import soundfile as sf

# Initialize the model
model_id = 'prince-canuma/Kokoro-82M'
model = load_model(model_id)

# Create a pipeline with American English
pipeline = KokoroPipeline(lang_code='a', model=model, repo_id=model_id)

# Generate audio
text = "The MLX King lives. Let him cook!"
for _, _, audio in pipeline(text, voice='af_heart', speed=1, split_pattern=r'\n+'):
    # Display audio in notebook (if applicable)
    display(Audio(data=audio, rate=24000, autoplay=0))

    # Save audio to file
    sf.write('audio.wav', audio[0], 24000)

Language Options

  • πŸ‡ΊπŸ‡Έ 'a' - American English
  • πŸ‡¬πŸ‡§ 'b' - British English
  • πŸ‡―πŸ‡΅ 'j' - Japanese (requires pip install misaki[ja])
  • πŸ‡¨πŸ‡³ 'z' - Mandarin Chinese (requires pip install misaki[zh])

CSM (Conversational Speech Model)

CSM is a model from Sesame that allows you text-to-speech and to customize voices using reference audio samples.

Example Usage

# Generate speech using CSM-1B model with reference audio
python -m mlx_audio.tts.generate --model mlx-community/csm-1b --text "Hello from Sesame." --play --ref_audio ./conversational_a.wav

You can pass any audio to clone the voice from or download sample audio file from here.

Advanced Features

Quantization

You can quantize models for improved performance:

from mlx_audio.tts.utils import quantize_model, load_model
import json
import mlx.core as mx

model = load_model(repo_id='prince-canuma/Kokoro-82M')
config = model.config

# Quantize to 8-bit
group_size = 64
bits = 8
weights, config = quantize_model(model, config, group_size, bits)

# Save quantized model
with open('./8bit/config.json', 'w') as f:
    json.dump(config, f)

mx.save_safetensors("./8bit/kokoro-v1_0.safetensors", weights, metadata={"format": "mlx"})

Requirements

  • MLX
  • Python 3.8+
  • Apple Silicon Mac (for optimal performance)
  • For the web interface and API:
    • FastAPI
    • Uvicorn

Swift Integration

This repo also ships a Swift package for on-device TTS using Apple's MLX framework on macOS and iOS.

Supported Platforms

  • macOS: 14.0+
  • iOS: 16.0+

Adding the Swift Package Dependency

Via Xcode (Recommended)

  1. Open your Xcode project
  2. Navigate to File β†’ Add Package Dependencies...
  3. In the search bar, enter the package repository URL:
    https://github.com/Blaizzy/mlx-audio.git
    
  4. Select the package and choose the version you want to use
  5. Add the mlx-swift-audio product to your target

Via Package.swift

Add the following dependency to your Package.swift file:

dependencies: [
    .package(url: "https://github.com/Blaizzy/mlx-audio.git", from: "0.2.5")
],
targets: [
    .target(
        name: "YourTarget",
        dependencies: [
            .product(name: "mlx-swift-audio", package: "mlx-audio")
        ]
    )
]

Usage

After adding the dependency, import and use the module:

import MLXAudio

// Create a session with a built-in voice (auto-downloads model on first use)
let session = try await MarvisSession(voice: .conversationalA) // playback enabled by default

// One-shot generation (auto-plays if playback is enabled)
let result = try await session.generate(for: "Your text here")
print("Generated \(result.sampleCount) samples @ \(result.sampleRate) Hz")

Streaming generation

Get responsive audio chunks as they are decoded. Chunks are auto-played if playback is enabled.

import MLXAudio

let session = try await MarvisSession(voice: .conversationalA)

for try await chunk in session.stream(text: "Hello there from streaming mode", streamingInterval: 0.5) {
    // Each chunk includes PCM samples and timing metrics
    print("chunk samples=\(chunk.sampleCount) rtf=\(chunk.realTimeFactor)")
}

Raw audio (no playback)

If you want just the samples without auto-play, disable playback at init or call generateRaw.

import MLXAudio

// Option A: Disable playback globally for the session
let s1 = try await MarvisSession(voice: .conversationalA, playbackEnabled: false)
let raw1 = try await s1.generateRaw(for: "Save this to a file")

// Option B: Keep playback enabled but request a raw result for this call
let s2 = try await MarvisSession(voice: .conversationalA)
let raw2 = try await s2.generateRaw(for: "No auto-play for this one")

// rawX.audio is [Float] PCM at rawX.sampleRate (mono)

## License

[MIT License](LICENSE)

## Acknowledgements

- Thanks to the Apple MLX team for providing a great framework for building TTS and STS models.
- This project uses the Kokoro model architecture for text-to-speech synthesis.
- The 3D visualization uses Three.js for rendering.


@misc{mlx-audio,
  author = {Canuma, Prince},
  title = {MLX Audio},
  year = {2025},
  howpublished = {\url{https://github.com/Blaizzy/mlx-audio}},
  note = {A text-to-speech (TTS), speech-to-text (STT) and speech-to-speech (STS) library built on Apple's MLX framework, providing efficient speech analysis on Apple Silicon.}
}

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A text-to-speech (TTS), speech-to-text (STT) and speech-to-speech (STS) library built on Apple's MLX framework, providing efficient speech analysis on Apple Silicon.

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