Novicell Default Frontend package is a framework for your frontend setup, and a Gulp based boilerplate for optimizing your frontend flow. It includes PostCSS, CSSNext and Flexboxgrid, for starting your new website's development. When setup, it also helps you optimize images, combine SVGs to a sprite, minifying CSS and Javascript.
- Quick start
- Installation
- Setup
- Contribution
- What is GULP
- How to use GULP
- Tasks in this package
- How to use SVG sprite sheet
- Post-CSS components
- Third party plugins
- License
Browse to your project folder and clone the repo git clone https://github.com/novicell/novicell-frontend.git/.
. Then run npm install
for getting the latest dependencies and start the build proccess. Run gulp watch
to start watching file changes and continuous copilation.
-
Download and install Node.js min. v. 6.9.x (https://nodejs.org/en/download/)
-
Download and install Git (newest) (http://git-scm.com/downloads) Remember to check "Git bash here" in context menu options
To check if node is working, go to Gitbash / Terminal and type
node -v
If you get a version number, you'r good to go 👍If you NEVER before did run any Gulp based setup, you need to install Gulp globally on your machine.
npm install -g gulp
First navigate to your website and install novicell frontend package. After running npm install
it automatically rund:
cd "c:\Visual studio projects\project-name\Project.Frontend"
git clone https://github.com/Novicell/novicell-frontend.git
npm install
Looking to contribute something? Here's how you can help. Please take a moment to review our contribution guidelines in order to make the contribution process easy and effective for everyone involved.
GULP is a streaming build system - or short for:
"I'll take care of minifiyng the images, scripts, styles and icons. Now you just focus on doing what you do best: CODE!"
First navigate to your website
cd c:\"Visual studio projects"\project-name\Project.Website
- To build everything and get the latest dependencies (also runs the build task):
npm i
- To build whats already in there (runs the build task):
gulp
- To never touch the cmd window again (runs the watch task):
gulp watch
- To Stop/Restart GULP:
CTRL + c
All tasks can be run like: gulp <task name>
.
The following tasks are available:
-
build
- Runs all the tasks defined in: gulp-config.json > tasksToBuild -
clean
- Deletes the files/directories defined in: gulp-config.json > pathsToClean -
rebuild
- Runs the clean task, and then the build task. -
styles
- Minifies and bundles CSS files defined in: gulp-config.json > bundles > {bundleName} > styles -
scripts
- Minifies and bundles JS files defined in: gulp-config.json > bundles > {bundleName} > scripts -
images
- Minifies images defined in: gulp-config.json > bundles > {bundleName} > images -
icons
- Minifies and generates a svg sprite, from the icons defined in: gulp-config.json > bundles > {bundleName} > icons -
copy
- Copies the fonts defined in: gulp-config.json > bundles > {bundleName} > fonts -
deploy
- Uploads file via FTP, configuration can be found in gulp/config.js -
html
- Will run through the html folder (not subfolders by default), looking for the@@include
, to then partially replace them with the path. To learn more, go to the HTML task in details -
watch
- Runs the scripts, styles, images, icons and fonts task whenever a file has changed. The paths it listens on, is defined in the file gulp/config.json > watch.
- Also it automatically refreshes your browser window, using livereload (port can be changed in gulp/config.json > livereload > port).
Google Chrome Plugin: https://chrome.google.com/webstore/detail/livereload/jnihajbhpnppcggbcgedagnkighmdlei
- Generates sourcemaps for CSS and JS.
NOTE: The distribution path for each task, can be defined in gulp/config.json - so can the basePath.
The HTML task enables us to develop html with a component type of mind such as storing a site header in a single file. @@include('components/breadcrumb.html')
.
What this means is that we only have to maintain pieces of reusable html in 1 place. This is especially useful when working with navigational elements.
You can also pass data to the included files, by adding a object to the end of the @@include
, like this:
@@include('components/breadcrumb.html', {
"parentPaths": [
{
"name": "Frontpage",
"link": "/"
},
{
"name": "Page",
"link": "page.html",
}
],
"path": "Subpage"
})
In your included file, you can check for the data like this:
<div class="breadcrumb">
<div class="container">
@@for (var i = 0; i < parentPaths.length; i++) {
<span class="breadcrumb__link"><a href="`+parentPaths[i].link+`">`+parentPaths[i].name+`</a></span>
}
<span class="breadcrumb__link breadcrumb__link--active">@@path</span>
</div>
</div>
The for loop traverses through our array of parentPaths, while the path is put inside the active link.
There are some limits of what you can do, but the developer of the gulp-file-include is constantly adding more functionality. For an updated list of possibilities, check here: https://github.com/coderhaoxin/gulp-file-include
Use SVG's from the SVG sprite generated by GULP like the following. The #icon-lock
is the ID of the current SVG in the sprite. This is based on the name of the original SVG in the /images/icons/
-directory.
So ´/images/icons/lock.svg` are referenced like this:
<svg class="icon icon-lock">
<use xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="/dist/icons/icons.svg#icon-lock"></use>
</svg>
By running the 'favicons' gulp task, icons will be generated automatically for all devices.
- Replace: '/favicons/favicons-master.png' with the site logo in '512x512' 'png' format
- Run 'gulp favicons'
- Insert html from 'dist/favicons/index.html' in your sites '' section
As a grid we recommend to use Flexboxgrid as it is almost a plug-n-play replacement for the Bootstrap grid. There's a few basic setups that you will always need for all your projects. Buttons, Grid, Form elements, Tables. (Well, maybe you won't use tables). There's also an example of a component and a view, just to show how the naming convention should be, as well as how you should both write and organize your CSS files.
Quick example of BEM class notation. For further info take a look at the Novicell frontend guidelines
There's some default styling for buttons as well, including two modifiers.
<button class="button">Primary button</button>
<button class="button button--secondary">Secondary button</button>
<button class="button button--ghost">Ghost button</button>
Default styling for form inputs. In regards to checkboxes and radiobuttons, refer to the base.forms.less
file.
<input type="text" class="input" placeholder="Default input">
<table class="table">
etc...
</table>
Third party javascript plugins like jquery
or owl-carousel
is handled by NPM.
Install a new plugin by running npm install <plugin> --save
or adding the plugin and version to the package.json
under "dependencies".
NOTE: The section called devDependencies
is reserved for the build tool only.
Always remember to specify a specific version number without ^
or ~
.
Here's an example of a package.json
...
"devDependencies": {
...
"gulp": "^3.9.1",
"gulp-autoprefixer": "^3.1.0",
"gulp-concat": "^2.6.0",
"gulp-cssnano": "^2.1.2",
"gulp-file-include": "^1.0.0",
"gulp-if": "^2.0.1",
"gulp-imagemin": "^3.0.2"
...
},
"dependencies" : {
"svg4everybody": "2.1.3",
"owl-carousel": "2.2.0",
"angular": "1.6.0"
...
},
Next you have to add your plugins in the gulp/config.js
, in your vendor bundle for minfication an concatination.
Here's an example of a bundle in the gulp/config.js
bundles: [
{
name: "vendor",
ignorePlugins: ["jscs", "jshint", "watch"], // add "minify", to ignore minifaction on a bundle
scripts: [
vendorPath + "/svg4everybody/dist/svg4everybody.js",
vendorPath + "/jquery/dist/jquery.js",
vendorPath + "/owl.carousel/dist/owl.carousel.min.js"
...
]
}
The Novicell Frontend is licensed under the MIT license. (http://opensource.org/licenses/MIT)