Land Of New Towns
Author: AnT Mod homepage: https://sites.google.com/view/landofnewtowns
Mod contains:
- 15 new towns
- 220 new creatures
- 30 new map objects
This mod adds 15 new towns with creatures to the game: Wonderwoods, Eldorado, SandTown, ShadowTown, Neutral Town, ForestTown, Bastion(Pavilion), Druids town, Cove, Knights Castle, Mythology, Techno town. Total number of towns is 24 with no replacements.
whats new in ver. 3.4
- Added 2 new towns: Mythology (based on Mythology mod), Techno town (based on Technocracy VCMI).
- Sand town rework
- edit lineup of Knight's Castle creatures
- added new neutral creatures & map objects
- Pyramid town graphic fixes
- fix errors on AI turn
- fix error in MapEditor
- added new option to enable/disable new towns (see file "...\Mods\Land Of New Towns\Data\s___options.erm")
- minor changes in Elemental Palace monster abilities
This mod requires Homm III + Era Wog 3.9.x platform. You should enable this mod in mod manager. Mod compatible with In the wake of Gods (Core), WOG Scripts, ERA Scripts, Game Enhancement Mod, Era Erm Framework. Сompatible mods, optional: XXL-mod, Quick savings, Spell Descriptions, Battle Speed, Battle Queue, Human AI. Please, disable other mods for compatibility
Important!
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Add this line in HommHD launcher -> Tweaks tab (this is needed for correct display Bastion townscreen): <Fix.Cosmetic> = 0
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Disable "Week of monsters" on Wogify Options (tab "Map Enchantsments and Artifacts")
Incompatible mods (auto disabled in new mod manager): "TUM Enchanted","ResOunD","ERA+","Towns of Day and Night","Knightmare Kingdoms","H3-HD-Edition","TUM-Enchanted-Graphic-Pack"
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see file "...\Mods\Land Of New Towns\Data\s___options.erm" to edit user settings
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The default homm3 town selection (Castle,Rampart...Conflux) before map generation affects the terrain around the starting town. For example, for Knigh's Castle it is better to select "Castle town", for "Forest town" select "Rampart".
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On the mod homepage (https://sites.google.com/view/landofnewtowns) you can download high-res textures for standart homm3 towns (Castle, Rampart... Conflux) and some map objects
Some resources used from Another Rampart Mode, Evergreen Town (VCMI), Cove(VCMI), Pavilion(VCMI), Mythology mod, Technocracy (VCMI). Thanks for models of creatures created by Maestro, Axolotl, Alex-ander, Ben Yan, Itsjustme, Fiorin, Raistlin, Salamandre, K1ng and many others.
Your feedback and impressions about the mod, suggestions for improvement are welcome! You can also report any bugs you find. Please contact me: [email protected]